⌂Starsiege: Tribes Community Archive

MineData Nukebomb community-made

Not part of the retail game. No Dynamix version of this name exists.

99mods
17variants
47%agreement
◨ In-game configuration

This community MineData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (mine). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Mine
ABCDEFGH+9

17 variants across 99 mods; the most-shipped one is in 47% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyA47 modsB14 modsC11 modsD5 modsE4 modsspread
damageValue2.02.04.03.01.510 vals
damageType$MortarDamageType$MortarDamageType$MortarDamageType$MortarDamageType$ShrapnelDamageType5 vals
explosionRadius10.07.510.015.050.08 vals
kickBackStrength3004003004003007 vals
description"Plastique""Plastique""Plastique""Plastique""Handgrenade"5 vals
elasticity0.00.00.00.00.152 vals
explosionIdrocketExprocketExprocketExprocketExpLargeShockwave3 vals
friction99.099.099.099.01.02 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 17 variants, not just the 5 shown.

2 more properties that differ

maxDamage, shapeFile

Same in all 17 variants (5)

mass 0.3, drag 1.0, density 2.0, shadowDetailMask 4, triggerRadius 0.5

All 17 variants

A 47 mods the most-shipped version
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius10.0
damageValue2.0
damageType$MortarDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.0
B 14 mods explosionRadius 7.5 · kickBackStrength 400 · maxDamage 3.0
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius7.5
damageValue2.0
damageType$MortarDamageType
kickBackStrength400
triggerRadius0.5
maxDamage3.0
C 11 mods damageValue 4.0
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius10.0
damageValue4.0
damageType$MortarDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.0
D 5 mods damageValue 3.0 · explosionRadius 15.0 · kickBackStrength 400 · maxDamage 3.0
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius15.0
damageValue3.0
damageType$MortarDamageType
kickBackStrength400
triggerRadius0.5
maxDamage3.0
E 4 mods damageValue 1.5 · damageType $ShrapnelDamageType · explosionRadius 50.0 · description "Handgrenade"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius50.0
damageValue1.5
damageType$ShrapnelDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.0
F 3 mods lightRadius 2 · lightTime 0.1 · lightType 2 · explosionId ggrocketExp
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdggrocketExp
explosionRadius10.0
damageValue2.0
damageType$MortarDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.4
lightType2
lightRadius2
lightTime0.1
lightColor{ 1, 0, 0}
G 2 mods damageValue 2.0 * $Nappy::GrenadeDamage
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius10.0
damageValue2.0 * $Nappy::GrenadeDamage
damageType$MortarDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.0
Shipped by: Nappy6nappymod
H 2 mods damageValue 10.0 · kickBackStrength 0 · lightRadius 2 · lightTime 0.1
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdggrocketExp
explosionRadius10.0
damageValue10.0
damageType$MortarDamageType
kickBackStrength0
triggerRadius0.5
maxDamage20.4
lightType2
lightRadius2
lightTime0.1
lightColor{ 1, 0, 0}
I 2 mods explosionRadius 60.0 · kickBackStrength 800 · maxDamage 0.5
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius60.0
damageValue2.0
damageType$MortarDamageType
kickBackStrength800
triggerRadius0.5
maxDamage0.5
Shipped by: ravenstormtiz19
J 2 mods damageValue 50.0 · damageType $SurpriseDamageType · className "grenade" · explosionRadius 50.0
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"grenade"
description"C4 pack"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius50.0
damageValue50.0
damageType$SurpriseDamageType
kickBackStrength450
triggerRadius0.5
maxDamage2.0
K 1 mods damageValue 0.35 · damageType $ImpactDamageType · explosionRadius 20.0 · kickBackStrength 350
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius20.0
damageValue0.35
damageType$ImpactDamageType
kickBackStrength350
triggerRadius0.5
maxDamage2.0
lightType2
lightRadius4
lightTime0.1
lightColor{ 0.05, 0.25, 0.45 }
Shipped by: HvTactical
L 1 mods explosionRadius 30.0 · kickBackStrength 800 · description "Yamato" · maxDamage 0.01
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Yamato"
shapeFile"plasammo"
shadowDetailMask4
explosionIdrocketExp
explosionRadius30.0
damageValue2.0
damageType$MortarDamageType
kickBackStrength800
triggerRadius0.5
maxDamage0.01
Shipped by: Gundam
M 1 mods damageValue 0.9 · damageType $ShrapnelDamageType · explosionRadius 19.5 · description "Handgrenade"
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Handgrenade"
shapeFile"grenade"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius19.5
damageValue0.9
damageType$ShrapnelDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.0
Shipped by: Pantheon
N 1 mods damageValue 4.0 · explosionRadius 15.0 · maxDamage 4.0
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius15.0
damageValue4.0
damageType$MortarDamageType
kickBackStrength300
triggerRadius0.5
maxDamage4.0
Shipped by: anarchymod
O 1 mods damageValue 4.0 · explosionRadius 7.5 · kickBackStrength 400 · lightRadius 2
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"sensor_small"
shadowDetailMask4
explosionIdrocketExp
explosionRadius7.5
damageValue4.0
damageType$MortarDamageType
kickBackStrength400
triggerRadius0.5
maxDamage3.0
lightType2
lightRadius2
lightTime0.1
lightColor{ 1, 0, 0}
Shipped by: TotalAnnihilation
P 1 mods damageValue 8.5 · damageType $NukeDamageType · explosionRadius 50.0 · kickBackStrength 4000
mass0.3
drag1.0
density2.0
elasticity0.15
friction1.0
className"Handgrenade"
description"Nuke Pack Boom"
shapeFile"mineammo"
shadowDetailMask4
explosionIdLargeShockwave
explosionRadius50.0
damageValue8.5
damageType$NukeDamageType
kickBackStrength4000
triggerRadius0.5
maxDamage2
Shipped by: Talon_2.1
Q 1 mods damageValue 3.0 · shapeFile "armorPack"
mass0.3
drag1.0
density2.0
elasticity0.0
friction99.0
className"Handgrenade"
description"Plastique"
shapeFile"armorPack"
shadowDetailMask4
explosionIdrocketExp
explosionRadius10.0
damageValue3.0
damageType$MortarDamageType
kickBackStrength300
triggerRadius0.5
maxDamage2.0
Shipped by: Professional