⌂Starsiege: Tribes Community Archive

TurretData DeployableMortar community-made

Not part of the retail game. No Dynamix version of this name exists.

93mods
18variants
22%agreement
◨ In-game configuration

This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.

Turret
ABCDEFGH+10

18 variants across 93 mods; the most-shipped one is in 22% of them — no consensus at all — nearly every mod made its own.

What the variants disagree about

propertyA20 modsB19 modsC15 modsD14 modsE6 modsspread
projectileType"MortarShell"MortarTurretShellMortarTurretShell"MortarTurretShell1"MortarTurretShell5 vals
maxGunEnergy10010015601006 vals
speed3.02.023.02.03 vals
maxEnergy454545150454 vals
minGunEnergy10454545454 vals
reloadDelay1.82.023.02.07 vals
maxDamage1.01.01.51.02.06 vals
range150010015005 vals

Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 18 variants, not just the 5 shown.

2 more properties that differ

description, explosionId

Same in all 18 variants (15)

shapeFile "mortar_turret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", activationSound SoundMortarTurretOn, deactivateSound SoundMortarTurretOff, whirSound SoundMortarTurretTurn, damageSkinData "objectDamageSkins"

Neighbourhood

Points at

projectileTypeGrenadeData MortarTurretShell55 mods
projectileTypeGrenadeData MortarShell / RocketData MortarShell21 mods
projectileTypeGrenadeData MortarTurretShell114 mods
projectileTypeGrenadeData HowitzerShell3 mods
projectileTypeGrenadeData HowitzerLocShell1 mods

All 18 variants

A 20 mods the most-shipped version
className"Turret"
shapeFile"mortar_turret"
projectileType"MortarShell"
maxDamage1.0
maxEnergy45
minGunEnergy10
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay1.8
speed3.0
speedModifier1.5
range150
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdflashExpMedium
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
B 19 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · explosionId LargeShockwave
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.0
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
C 15 mods projectileType MortarTurretShell · maxGunEnergy 15 · minGunEnergy 45 · speed 2
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.5
maxEnergy45
minGunEnergy45
maxGunEnergy15
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2
speed2
speedModifier1.5
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
D 14 mods projectileType "MortarTurretShell1" · maxEnergy 150 · maxGunEnergy 60 · minGunEnergy 45
className"Turret"
shapeFile"mortar_turret"
projectileType"MortarTurretShell1"
maxDamage1.0
maxEnergy150
minGunEnergy45
maxGunEnergy60
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay3.0
speed3.0
speedModifier1.5
range150
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdflashExpMedium
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
E 6 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · description "Mortar Turret"
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage2.0
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Mortar Turret"
damageSkinData"objectDamageSkins"
F 5 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · debrisId defaultDebrisMedium
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.0
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIddefaultDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
G 2 mods projectileType MortarTurretShell · maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1
maxEnergy500
minGunEnergy6
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2
speed2
speedModifier1.5
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
H 2 mods className "SelfPoweredTurret" · projectileType MortarTurretShell · maxGunEnergy 15 · minGunEnergy 45
className"SelfPoweredTurret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.5
maxEnergy45
minGunEnergy45
maxGunEnergy15
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2
speed2
speedModifier1.5
range100
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
I 2 mods projectileType HowitzerShell · minGunEnergy 45 · speed 2.0 · description "Howitzer"
className"Turret"
shapeFile"mortar_turret"
projectileTypeHowitzerShell
maxDamage1.0
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Howitzer"
damageSkinData"objectDamageSkins"
J 1 mods projectileType MortarTurretShell · maxGunEnergy 15 · minGunEnergy 45 · speed 2
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.5
maxEnergy45
minGunEnergy45
maxGunEnergy15
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2
speed2
speedModifier1.5
range200
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
Shipped by: TotalAnnihilation
K 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · description "Deployable Mortar Turret"
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.0 * $Nappy::TurretStrength
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Deployable Mortar Turret"
damageSkinData"objectDamageSkins"
Shipped by: nappymod
L 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · description "Mortar Turret"
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.0
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Mortar Turret"
damageSkinData"objectDamageSkins"
Shipped by: Pantheon
M 1 mods projectileType MortarTurretShell · maxGunEnergy 25 · minGunEnergy 45 · speed 2
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.5
maxEnergy45
minGunEnergy45
maxGunEnergy25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2
speed2
speedModifier1.5
range10
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Anti Matter Turret"
damageSkinData"objectDamageSkins"
Shipped by: Apteryx_V2
N 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · explosionId LargeShockwave
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.0 * $Nappy::TurretStrength
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay2.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
Shipped by: Nappy6
O 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · explosionId LargeShockwave
className"Turret"
shapeFile"mortar_turret"
projectileTypeMortarTurretShell
maxDamage1.5
maxEnergy45
minGunEnergy45
maxGunEnergy100
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay1.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
Shipped by: anarchymod
P 1 mods projectileType HowitzerLocShell · maxGunEnergy 5 · minGunEnergy 1 · speed 2.0
className"Turret"
shapeFile"mortar_turret"
projectileTypeHowitzerLocShell
maxDamage4.0
maxEnergy45
minGunEnergy1
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay4.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundFireMortar
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Howitzer"
damageSkinData"objectDamageSkins"
Shipped by: dafserver
Q 1 mods maxEnergy 100 · maxGunEnergy 50 · minGunEnergy 1 · reloadDelay 0.7
className"Turret"
shapeFile"mortar_turret"
projectileType"MortarShell"
maxDamage1.0
maxEnergy100
minGunEnergy1
maxGunEnergy50
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay0.7
speed3.0
speedModifier1.5
range150
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdflashExpMedium
description"Remote Mortar Turret"
damageSkinData"objectDamageSkins"
Shipped by: ShifterXtreme
R 1 mods projectileType HowitzerShell · maxGunEnergy 5 · minGunEnergy 1 · speed 2.0
className"Turret"
shapeFile"mortar_turret"
projectileTypeHowitzerShell
maxDamage1.0
maxEnergy45
minGunEnergy1
maxGunEnergy5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
reloadDelay4.0
speed2.0
speedModifier1.5
range0
visibleToSensortrue
shadowDetailMask4
dopplerVelocity0
castLOStrue
supressionfalse
mapFilter2
mapIcon"M_turret"
debrisIdflashDebrisMedium
shieldShapeName"shield"
fireSoundSoundMortarTurretFire
activationSoundSoundMortarTurretOn
deactivateSoundSoundMortarTurretOff
whirSoundSoundMortarTurretTurn
explosionIdLargeShockwave
description"Howitzer"
damageSkinData"objectDamageSkins"
Shipped by: deltaforce09b2