TurretData DeployableMortar community-made
Not part of the retail game. No Dynamix version of this name exists.
93mods
18variants
22%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
18 variants across 93 mods; the most-shipped one is in 22% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 18 variants, not just the 5 shown.
2 more properties that differ
description, explosionId
Same in all 18 variants (15)
shapeFile "mortar_turret", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, speedModifier 1.5, visibleToSensor true, shadowDetailMask 4, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", shieldShapeName "shield", activationSound SoundMortarTurretOn, deactivateSound SoundMortarTurretOff, whirSound SoundMortarTurretTurn, damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 18 variants
A 20 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | "MortarShell" |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 10 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.8 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 150 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 19 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · explosionId LargeShockwave
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 15 mods projectileType MortarTurretShell · maxGunEnergy 15 · minGunEnergy 45 · speed 2
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 15 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2 |
|---|
| speed | 2 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 14 mods projectileType "MortarTurretShell1" · maxEnergy 150 · maxGunEnergy 60 · minGunEnergy 45
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | "MortarTurretShell1" |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 150 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 3.0 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 150 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 6 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · description "Mortar Turret"
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 2.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
F 5 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · debrisId defaultDebrisMedium
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 2 mods projectileType MortarTurretShell · maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2 |
|---|
| speed | 2 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
H 2 mods className "SelfPoweredTurret" · projectileType MortarTurretShell · maxGunEnergy 15 · minGunEnergy 45
| className | "SelfPoweredTurret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 15 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2 |
|---|
| speed | 2 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
I 2 mods projectileType HowitzerShell · minGunEnergy 45 · speed 2.0 · description "Howitzer"
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | HowitzerShell |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Howitzer" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
J 1 mods projectileType MortarTurretShell · maxGunEnergy 15 · minGunEnergy 45 · speed 2
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 15 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2 |
|---|
| speed | 2 |
|---|
| speedModifier | 1.5 |
|---|
| range | 200 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
K 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · description "Deployable Mortar Turret"
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.0 * $Nappy::TurretStrength |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Deployable Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
L 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · description "Mortar Turret"
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
M 1 mods projectileType MortarTurretShell · maxGunEnergy 25 · minGunEnergy 45 · speed 2
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2 |
|---|
| speed | 2 |
|---|
| speedModifier | 1.5 |
|---|
| range | 10 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Anti Matter Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
N 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · explosionId LargeShockwave
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.0 * $Nappy::TurretStrength |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
O 1 mods projectileType MortarTurretShell · minGunEnergy 45 · speed 2.0 · explosionId LargeShockwave
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | MortarTurretShell |
|---|
| maxDamage | 1.5 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 45 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
P 1 mods projectileType HowitzerLocShell · maxGunEnergy 5 · minGunEnergy 1 · speed 2.0
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | HowitzerLocShell |
|---|
| maxDamage | 4.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 4.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundFireMortar |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Howitzer" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Q 1 mods maxEnergy 100 · maxGunEnergy 50 · minGunEnergy 1 · reloadDelay 0.7
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | "MortarShell" |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.7 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 150 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Mortar Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
R 1 mods projectileType HowitzerShell · maxGunEnergy 5 · minGunEnergy 1 · speed 2.0
| className | "Turret" |
|---|
| shapeFile | "mortar_turret" |
|---|
| projectileType | HowitzerShell |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 45 |
|---|
| minGunEnergy | 1 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 4.0 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 0 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMortarTurretFire |
|---|
| activationSound | SoundMortarTurretOn |
|---|
| deactivateSound | SoundMortarTurretOff |
|---|
| whirSound | SoundMortarTurretTurn |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Howitzer" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|