⌂Starsiege: Tribes Community Archive

Plus

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Filename
plus.zip
Size
51.1 KB (listed 51.1KB)
Type
ZIP
Version
1.1 (from readme)
Date
2000-06-09 (newest file inside)
theexiled upload
Jun 26, 2009 - 09:53
Format
Zip archive data, at least v1.0 to extract, compression method=store
Readme — readme.txt (from the archive itself)
Dynamix Plus MOD version 1.1 for Tribes v. 1.11 and higher
(C) 2000 Dynamix, Inc.
					  
Rebalanced Tribes gameplay MOD

Features:

Reduced (capped) ski velocities
Increased chaingun spread
Temporary respawn invulnerability (controlled by $Server::respawnInvulnerableTime)
Temporary respawn no weapon
Longer range on mortar, ELF and repair pack
Mines take more damage to destroy before deployed
Shields on vehicle pads
Faster and tougher medium armor
Faster and tougher vehicles
ELF spam fix
Flag return fixes
Team player count added to tab score list
Inventory-station loadout (44 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (102) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 102 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

LaserData1sniperLaser291
RepairEffectData1RepairBolt296
SeekingMissileData1TurretMissile310
TargetLaserData1targetLaser303
Contents — 13 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2461
Archived source HTML: theexiled/mirror-html/file/2461.html