ItemImageData ChaingunImage Dynamix — base game
Declared by the retail game. 68 of its 69 variants are community edits of it.
272mods
69variants
29%agreement
◨ 3D model
The retail Dynamix model chaingun.DTS (198 tris). Drag to orbit.
69 variants across 272 mods; the most-shipped one is in 29% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | RETAIL80 mods | B26 mods | C21 mods | D10 mods | E9 mods | spread |
|---|
| weaponType | 1 | 1 | 0 | 1 | 1 | 2 vals |
|---|
| fireTime | 0.2 | 0.2 | 0.02 | 0.2 | 0.2 | 17 vals |
|---|
| reloadTime | 0 | 0 | 0 | 0.001 | 0 | 8 vals |
|---|
| spinUpTime | 0.5 | 0.2 | — | 0.2 | 0.5 | 12 vals |
|---|
| spinDownTime | 3 | 3 | — | 3 | 3 | 11 vals |
|---|
| projectileType | ChaingunBullet | ChaingunBullet | ChaingunBullet | ChaingunBullet1 | — | 9 vals |
|---|
| accuFire | false | false | true | false | false | 2 vals |
|---|
| lightRadius | 3 | 3 | — | 3 | 3 | 5 vals |
|---|
Shaded cells differ from retail. — = property absent. spread counts distinct values across all 69 variants, not just the 5 shown.
6 more properties that differ
sfxFire, lightTime, lightType, lightColor, sfxSpinDown, sfxSpinUp
Same in all 69 variants (1)
mountPoint 0
Neighbourhood
Used by
Points at
All 69 variants
RETAIL 80 mods the retail version
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
B 26 mods spinUpTime 0.2
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.2 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
C 21 mods weaponType 0 · fireTime 0.02 · no spinUpTime · no spinDownTime
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.02 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
D 10 mods reloadTime 0.001 · spinUpTime 0.2 · projectileType ChaingunBullet1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0.001 |
|---|
| spinUpTime | 0.2 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet1 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
E 9 mods no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
F 9 mods fireTime 0.09 · lightColor { 1,0,0}
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.09 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1,0,0} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
G 8 mods weaponType 0 · fireTime 0.01 · no spinUpTime · no spinDownTime
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.01 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| sfxFire | SoundDryFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
H 6 mods spinUpTime 0.2 · projectileType LeaveThisAlone
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.2 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | LeaveThisAlone |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
I 6 mods fireTime 0.15
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.15 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
J 6 mods spinUpTime 0.05 · spinDownTime 0.05
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.05 |
|---|
| spinDownTime | 0.05 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
K 4 mods fireTime 0.1 · spinDownTime 1 · no projectileType · accuFire true
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 1 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
L 4 mods weaponType 0 · fireTime 0 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
M 4 mods fireTime 0.05 · reloadTime 0.05 · spinUpTime 0.25 · spinDownTime 0
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0.05 |
|---|
| spinUpTime | 0.25 |
|---|
| spinDownTime | 0 |
|---|
| fireTime | 0.05 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.4, 0.0 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
N 4 mods fireTime 0.19 · reloadTime 0.001 · spinUpTime 0.2 · projectileType ChaingunBullet1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0.001 |
|---|
| spinUpTime | 0.2 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.19 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet1 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
O 4 mods fireTime 0.1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
P 4 mods fireTime 0.09 · no projectileType · lightColor { 1,0,0} · mountRotation { 0, 3.1416, 0 }
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3.1416, 0 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.09 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1,0,0} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
Q 3 mods weaponType 0 · fireTime 0 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
R 3 mods weaponType 0 · fireTime 0.01 · spinUpTime 0.01 · spinDownTime 0.01
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.01 |
|---|
| spinDownTime | 0.01 |
|---|
| fireTime | 0.01 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
S 3 mods weaponType 0 · fireTime 0.015 · no spinUpTime · no spinDownTime
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.015 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
T 2 mods lightColor {0.6, 1, 1}
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | {0.6, 1, 1} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
U 2 mods fireTime 0.1 · spinUpTime 0.4
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.4 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
V 2 mods fireTime 0.02 · spinUpTime 0.4 · no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.4 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.02 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
W 2 mods fireTime 0.1 · spinUpTime 0.01
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.01 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
X 2 mods weaponType 0 · fireTime 0.02 · no spinUpTime · no spinDownTime
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.02 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundShellClick2 |
|---|
Y 2 mods mountOffset {-0.065, 0, 0.07} · mountRotation { 0, 0.99, 0 }
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0.99, 0 } |
|---|
| mountOffset | {-0.065, 0, 0.07} |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
Z 2 mods fireTime 0.1 · spinUpTime 0.3 · spinDownTime 0.2 · lightRadius 4
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.3 |
|---|
| spinDownTime | 0.2 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | False |
|---|
| lightType | 3 |
|---|
| lightRadius | 4 |
|---|
| lightTime | 3 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
26 2 mods reloadTime 0.2
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0.2 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
27 2 mods fireTime 0.1 · spinUpTime 0.2 · no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.2 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
28 1 mods weaponType 0 · reloadTime 0.5 · no spinUpTime · no spinDownTime
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | {0, 0.5, 0} |
|---|
| mountRotation | {0, 0, 0} |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | flesh |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundMortarTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
29 1 mods fireTime 0.09 · lightColor { 1,1,1}
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.09 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1,1,1} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
30 1 mods weaponType 0 · fireTime 0.0 · reloadTime 0.25 · no spinUpTime
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShredderAmmo |
|---|
| projectileType | undefinedproj |
|---|
| accuFire | false |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 0.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundfireShredder |
|---|
31 1 mods no projectileType · no sfxFire
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
32 1 mods fireTime 0.02 · spinUpTime 0.05 · spinDownTime 0.05
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.05 |
|---|
| spinDownTime | 0.05 |
|---|
| fireTime | 0.02 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
33 1 mods weaponType 0 · fireTime 0.1 · no spinUpTime · no spinDownTime
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { -0.07, -0.2, 0 } |
|---|
| mountRotation | { 0,1.57, 0 } |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| ammoType | BulletAmmo |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0.4, 0.4, 1.0 } |
|---|
| sfxFire | SMGFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
34 1 mods weaponType 0 · no spinUpTime · no spinDownTime · projectileType KillerMK1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | KillerMK1 |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
35 1 mods weaponType 0 · fireTime 0.25 · reloadTime 0.05 · no spinUpTime
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShredderAmmo |
|---|
| projectileType | undefinedproj |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.25 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 0.25, 0.85 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundfireShredder |
|---|
| sfxReload | SoundShredderReload |
|---|
36 1 mods projectileType PlasmaBolt · ammoType PlasmaAmmo · shapeFile "TrinAssaultCannon"
| shapeFile | "TrinAssaultCannon" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | PlasmaAmmo |
|---|
| projectileType | PlasmaBolt |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
37 1 mods weaponType 0 · fireTime 0 · reloadTime 0.0 · minEnergy 1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
38 1 mods fireTime 0.0005 · spinUpTime 0 · spinDownTime 1
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0 |
|---|
| spinDownTime | 1 |
|---|
| fireTime | 0.0005 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
39 1 mods projectileType PlasmaBolt · ammoType PlasmaAmmo
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | PlasmaAmmo |
|---|
| projectileType | PlasmaBolt |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
40 1 mods weaponType 0 · fireTime 0.01 · no spinUpTime · no spinDownTime
| shapeFile | "t21crarASSAULT" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.01 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| sfxFire | explosion3 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
41 1 mods fireTime 0.15 · no ammoType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.15 |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
42 1 mods fireTime 0.1 · spinUpTime 0.3 · spinDownTime 0.2 · no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.3 |
|---|
| spinDownTime | 0.2 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | False |
|---|
| lightType | 3 |
|---|
| lightRadius | 4 |
|---|
| lightTime | 3 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
43 1 mods fireTime 0.15 · spinDownTime 3.0 · projectileType ChaingunProj · ammoType chaingunAmmo
| shapeFile | "wpn_chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3.0 |
|---|
| fireTime | 0.15 |
|---|
| ammoType | chaingunAmmo |
|---|
| projectileType | ChaingunProj |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundWPNCg |
|---|
| sfxActivate | SoundWPNCgAct |
|---|
| sfxSpinUp | SoundWPNCgSpinUp |
|---|
| sfxSpinDown | SoundWPNCGSpinDown |
|---|
44 1 mods fireTime 0.05 · reloadTime 0.05 · lightColor {0.6, 1, 1}
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0.05 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.05 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | {0.6, 1, 1} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
45 1 mods weaponType 0 · spinUpTime 0 · spinDownTime 0 · sfxFire SoundFirePlasma
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0 |
|---|
| spinDownTime | 0 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
46 1 mods weaponType 0 · fireTime 0.02 · no spinUpTime · no spinDownTime
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0,1.57, 0 } |
|---|
| mountOffset | { 0.225, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.02 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | true |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundShellClick |
|---|
47 1 mods no ammoType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
48 1 mods no projectileType · shapeFile "TrinAssaultCannon"
| shapeFile | "TrinAssaultCannon" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
49 1 mods mountRotation {0, 1.57, 0}
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | {0, 1.57, 0} |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
50 1 mods fireTime 0.1 · no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
51 1 mods fireTime 0.1 · spinUpTime 0 · spinDownTime 0 · projectileType MinigunBullet
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3, 0 } |
|---|
| mountOffset | { 0, 0, -0.20 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0 |
|---|
| spinDownTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | MinigunBullet |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
52 1 mods spinUpTime 0.05 · spinDownTime 0.05 · accuFire true
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.05 |
|---|
| spinDownTime | 0.05 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
53 1 mods fireTime 0.05 · reloadTime 0.08 · lightColor {0.6, 1, 1}
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0.08 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.05 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | {0.6, 1, 1} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
54 1 mods weaponType 0 · fireTime 0.008 · spinUpTime 0.001 · spinDownTime 0.001
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.001 |
|---|
| spinDownTime | 0.001 |
|---|
| fireTime | 0.008 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| sfxFire | debrissmallexplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
55 1 mods fireTime 0.01 · spinUpTime 0.01 · spinDownTime 1 · accuFire true
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.01 |
|---|
| spinDownTime | 1 |
|---|
| fireTime | 0.01 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1,0,0} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
56 1 mods fireTime 0.1 · spinUpTime 0 · spinDownTime 0 · projectileType MinigunBullet
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0 |
|---|
| spinDownTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | MinigunBullet |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
57 1 mods fireTime 0
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
58 1 mods fireTime 0.001 · mountRotation { 0, -2.45, 0 }
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, -2.45, 0 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.001 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
59 1 mods fireTime 0.09 · lightTime 0.1 · lightColor { 1,1,0.9}
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.09 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 0.1 |
|---|
| lightColor | { 1,1,0.9} |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
60 1 mods mountRotation { 0, 0.99, 0 }
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 0.99, 0 } |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
61 1 mods spinUpTime 0.6 · accuFire true
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.6 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
62 1 mods fireTime 0.02 · spinDownTime 0.3
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 0.3 |
|---|
| fireTime | 0.02 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
63 1 mods fireTime 0.1 · spinUpTime 0.3 · spinDownTime 0.2 · no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.3 |
|---|
| spinDownTime | 0.2 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | False |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0.0, 0.0, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
64 1 mods fireTime 0.02 · spinUpTime 0.05 · spinDownTime 0.03
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.05 |
|---|
| spinDownTime | 0.03 |
|---|
| fireTime | 0.02 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
65 1 mods fireTime 0.01 · spinUpTime 0.15 · no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.15 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.01 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
66 1 mods fireTime 0.065 · spinUpTime 0.0
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.0 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.065 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
67 1 mods fireTime 0.14 · spinUpTime 0.3 · spinDownTime 1.0 · no projectileType
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.3 |
|---|
| spinDownTime | 1.0 |
|---|
| fireTime | 0.14 |
|---|
| ammoType | BulletAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
68 1 mods accuFire True
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | BulletAmmo |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | True |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|