ItemImageData MortarImage Dynamix — base game
Declared by the retail game. 49 of its 50 variants are community edits of it.
294mods
50variants
40%agreement
◨ 3D model
The retail Dynamix model mortargun.DTS (158 tris). Drag to orbit.
50 variants across 294 mods; the most-shipped one is in 40% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | RETAIL117 mods | B27 mods | C20 mods | D18 mods | E13 mods | spread |
|---|
| fireTime | 2.0 | 0.05 | 1.0 | 2.0 | 1.0 | 17 vals |
|---|
| reloadTime | 0.5 | 0.05 | 0.5 | 0.5 | 0.28 | 17 vals |
|---|
| projectileType | MortarShell | MortarShell | "Undefined" | — | MortarShell | 13 vals |
|---|
| lightRadius | 3 | — | 3 | 3 | 3 | 4 vals |
|---|
| lightTime | 1 | — | 1 | 1 | 1 | 2 vals |
|---|
| lightType | 3 | — | 3 | 3 | 3 | 1 vals |
|---|
| lightColor | { 0.6, 1, 1.0 } | — | { 0.6, 1, 1.0 } | { 0.6, 1, 1.0 } | { 0.6, 1, 1.0 } | 6 vals |
|---|
Shaded cells differ from retail. — = property absent. spread counts distinct values across all 50 variants, not just the 5 shown.
Same in all 50 variants (1)
mountPoint 0
Neighbourhood
Used by
Points at
All 50 variants
RETAIL 117 mods the retail version
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
B 27 mods fireTime 0.05 · reloadTime 0.05 · no lightRadius · no lightTime
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
C 20 mods fireTime 1.0 · projectileType "Undefined"
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
D 18 mods no projectileType
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
E 13 mods fireTime 1.0 · reloadTime 0.28
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.28 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
F 10 mods fireTime 1.0 · no projectileType
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
G 9 mods fireTime 0.05 · reloadTime 0.05
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
H 7 mods fireTime 2.1 · reloadTime 0.4 · lightRadius 9
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 2.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 9 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
I 6 mods fireTime 0.1 · reloadTime 0.2 · lightRadius 1 · lightTime 0.05
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 0.05 |
|---|
| lightColor | { 0, 1, 1 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundMortarIdle |
|---|
J 5 mods fireTime 0.05 · reloadTime 0.05 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
K 5 mods fireTime 1.0
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
L 4 mods fireTime 0.99 · no projectileType
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.99 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
M 4 mods fireTime 1.0 · no projectileType · accuFire true
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
N 3 mods fireTime 0.05 · reloadTime 0.05 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, -0.2} |
|---|
| weaponType | 0 |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
O 3 mods fireTime 0 · lightRadius 1 · lightColor { 1, 0.1, 0.6 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0.1, 0.6 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
P 3 mods projectileType ""
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | "" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
Q 3 mods fireTime 0.2 · reloadTime 0.2
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
R 3 mods projectileType MortarShellRed
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShellRed |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
S 2 mods fireTime 1.0 · reloadTime 0.28 · lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.28 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
T 2 mods fireTime 0.1 · reloadTime 0.1
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
U 2 mods fireTime 0.35 · reloadTime 0.35 · projectileType ProjVapor · ammoType VaporAmmo
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | VaporAmmo |
|---|
| projectileType | ProjVapor |
|---|
| accuFire | false |
|---|
| reloadTime | 0.35 |
|---|
| fireTime | 0.35 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireVapor |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundVaporReload |
|---|
| sfxReady | SoundVaporIdle |
|---|
V 2 mods no ammoType
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
W 2 mods fireTime 0.3 · reloadTime 0.3 · no projectileType · no sfxFire
| shapeFile | "Mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 0.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
X 2 mods fireTime 1.5 · reloadTime 2
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 2 |
|---|
| fireTime | 1.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
Y 2 mods fireTime 0.05 · reloadTime 0.05 · no lightRadius · no lightTime
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundShellClick2 |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
Z 1 mods reloadTime 0.4
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
26 1 mods fireTime 0.0 · reloadTime 0.1 · minEnergy 0.01 · maxEnergy 0.01
| shapeFile | "wpn_torque" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | TorqueShell |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.0 |
|---|
| minEnergy | 0.01 |
|---|
| maxEnergy | 0.01 |
|---|
| sfxFire | SoundFireTorque |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundTorqueReload |
|---|
27 1 mods fireTime 1.0 · reloadTime 0.25 · projectileType "Undefined"
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
28 1 mods reloadTime 0.8 · projectileType Sniper2 · accuFire True · mountOffset {0, 0, 0}
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | {0, 0, 0} |
|---|
| mountRotation | {0, 0, 0} |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | Sniper2 |
|---|
| accuFire | True |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
29 1 mods fireTime 1.0 · mountRotation { 0, 3.14159, 0 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3.14159, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
30 1 mods fireTime 1.0 · reloadTime 1.0 · projectileType ExpelMK1 · accuFire true
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | ExpelMK1 |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
31 1 mods shapeFile "rsmoke"
| shapeFile | "rsmoke" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
32 1 mods fireTime 1.3 · reloadTime 0.6 · projectileType AntiMatterShell
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | AntiMatterShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.6 |
|---|
| fireTime | 1.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
33 1 mods fireTime 0.03 · reloadTime 0.03
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.03 |
|---|
| fireTime | 0.03 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
34 1 mods fireTime 0 · no projectileType · lightRadius 1 · lightColor { 1, 0.1, 0.6 }
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 1 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 0.1, 0.6 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
35 1 mods fireTime 0.1 · reloadTime 0 · projectileType FlierRocket · accuFire true
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | FlierRocket |
|---|
| accuFire | true |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
36 1 mods fireTime 0.7 · reloadTime 0.2 · projectileType MiniNukeShell
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MiniNukeShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.7 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
37 1 mods projectileType MortarShellRed · mountOffset { 0 , -0.2, 0.5 } · mountRotation { 0, 0, 0 }
| shapeFile | "mortargun" |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| mountOffset | { 0 , -0.2, 0.5 } |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShellRed |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
38 1 mods fireTime 0.7 · reloadTime 0.2
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.7 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
39 1 mods fireTime 0.25 · reloadTime 0.25
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 0.25 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
40 1 mods weaponType 1 · fireTime 0.2 · reloadTime 0 · spinUpTime 0.5
| shapeFile | "Chaingun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | FlierRocket |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
41 1 mods fireTime 0.3 · reloadTime 0.2 · projectileType "Undefined" · no sfxReady
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
42 1 mods weaponType 1 · fireTime 0.2 · reloadTime 0 · spinUpTime 0.5
| shapeFile | "Mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| reloadTime | 0 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 3 |
|---|
| fireTime | 0.2 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | FlierRocket |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
43 1 mods reloadTime 5.15 · projectileType RPGShell · sfxFire bigExplosion3 · lightColor { 1.0, 0, 0 }
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | RPGShell |
|---|
| accuFire | false |
|---|
| reloadTime | 5.15 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | bigExplosion3 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundPickUpWeapon |
|---|
| sfxReady | SoundDryFire |
|---|
44 1 mods fireTime 1.0 · reloadTime 0.28 · no projectileType
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| accuFire | false |
|---|
| reloadTime | 0.28 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
45 1 mods reloadTime 0.3
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
46 1 mods fireTime 0.05 · reloadTime 0.35
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.35 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
47 1 mods fireTime 0.01 · reloadTime 0.01 · no projectileType · accuFire true
| shapeFile | "Force" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| mountOffset | { 0.0, -0.095, 0.05} |
|---|
| mountRotation | {0.0, 3.14, 0.0} |
|---|
| accuFire | true |
|---|
| reloadTime | 0.01 |
|---|
| fireTime | 0.01 |
|---|
| lightType | 3 |
|---|
| lightRadius | 4 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
48 1 mods projectileType PlasmaBolt · ammoType PlasmaAmmo
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | PlasmaAmmo |
|---|
| projectileType | PlasmaBolt |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
49 1 mods shapeFile "shockwave_large"
| shapeFile | "shockwave_large" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | MortarAmmo |
|---|
| projectileType | MortarShell |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|