⌂Starsiege: Tribes Community Archive

StaticShapeData DeployableInvStation Dynamix — base game

Declared by the retail game. 22 of its 23 variants are community edits of it.

303mods
23variants
42%agreement
◨ 3D model

The retail Dynamix model invent_remote.DTS (64 tris). Drag to orbit.

RETAILBCDEFGH+15

23 variants across 303 mods; the most-shipped one is in 42% of them — no version dominates — this name was forked hard.

What the variants disagree about

propertyRETAIL97 modsB128 modsC20 modsD9 modsE8 modsspread
validateMaterialstrue—true—false3 vals
validateShapetrue———false3 vals
maxDamage0.250.250.250.500.2510 vals

Shaded cells differ from retail. — = property absent. spread counts distinct values across all 23 variants, not just the 5 shown.

Same in all 23 variants (12)

shapeFile "invent_remote", className "DeployableStation", sequenceSound[0] { "deploy", SoundActivateMotionSensor }, sequenceSound[1] { "use", SoundUseAmmoStation }, sequenceSound[2] { "power", SoundInventoryStationPower }, visibleToSensor true, castLOS true, supression false, supressable false, mapFilter 4, mapIcon "M_station", damageSkinData "objectDamageSkins"

All 23 variants

RETAIL 97 mods the retail version
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShapetrue
validateMaterialstrue
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: Tribes RPG v6.9 serverTribes RPG repack (minimal full ver)TotalAnnihilationTribesOneTribesStarWarsMythicalRealmsCompleteTribesRPG420SnipersAdvanced_WarApocalypseArmageddonBW_Admin_5.01Base_PlusBeginner_ModBlitzkrieg 1.0bdbzdbz3kDeStRoYeRDogFightDogFight_1.0DogFight_1.5DogFight_BetaET WarElite_RenegadesFalloutFoundation+IIfoundationFstat v1.42GammY[MK2]HADESHunterISNJesterKnights_1.6Meltdown_Total_War_2001_(build_124)meltdown_hell__v3.3meltdown_vx_omegameltdown_x_-_black_op_s_v4.0_omega_final_-_the_final_preminitionmeltdown_x_-_covert_op_s_-_the_final_chapter_v3.0meltdown_x_-_covert_op_s_-_the_preminitionModX Open SourcePB.v.TacticalPaintball_2.5Paintball_9_0_BetaPaintball_RSPaintball_Tactical_XcaliPaintballspeedpaintball_1_0paintball_2.0Scout_ScirmishSeXxXsexmod2Shadow_1.0Snipers_Base_2.0Specialisttactacserver141Tribes_Arena_3.0Ultra_RenegadesVX6Ultra_Renegades_VX-EliteUltra_Renegades_VX5_-IX-Ultra_Renegades_VX5_-Tribute-Ultra_Renegades_VX5_GoDUltra_Renegades_VX5_GoD_FinalUltra_Renegades_VX5_HunterUltra_Renegades_VX5_Infinite_2Ultra_Renegades_VX5_Infinite_3Ultra_Renegades_VX5_Infinite_4Ultra_Renegades_VX5_Infinite_5Ultra_Renegades_VX5_Infinite_6_[VX]Ultra_Renegades_VX5_UnlimitedUltra_Renegades_VX6_Infinite_r1.0Ultra_Renegades_VXCUltra_Renegades_VXUultravx3ultravx3a09ultravx5.01ultravxoglUltra-ZXUltra_ZX_InfiniteUltra_Renegades_2004UltraVXUUltraVXUFinalUltra_Renegades_-X-Ultra_Renegades_RXUltra_Renegades_TCUltra_UXVoOdOo Bot 1.3Plusshazbotvbeta1swattacticstantrumtsc1.0beta{ATF}Plasmatic's Blue Client v1.1Starsiege: TribesStar Wars
B 128 mods no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: TotalAnnihilationTribesAnnihilationTribesStarWarsStar_Wars_(Spoonbot)AllianceAsylum 2.5Chivalry_2.0CiSYGYdafserverdeltaforce08deltaforce09b1deltaforce09b2Devious_Landeradicationv13eradicationv14Extreme ModFootball_(Kitty)GSL Football ModFootball TasermodGunStarHaVoC155Hard Corps v1.5 FinalHolocaustHolocaust_3.5HvTacticalHybrid GoldHybrid XHybrid 6.0aHybrid 7.0Hybrid 8.0Hybrid Pre-BetaCybrid_2K5Hybrid Mod SetupHybrid_0.1IdealInsaneIXTribes06bInsomniax_0.9aMeltdown_2.15Meltdown_2.16_FinalMeltdown_ClassicMeltdown_Classic_1.15_Final_(Code_Version)Meltdown_Ultra_2.32_(2-25-03)Meltdown_Ultra_2.33Meltdown_Ultra_2.33_(2-26-03)mdc115Motar_MenNFSv1NFSv36BnfsNappy-C-BuildernappybuilderNIHILITY_1.3.1NIHILITY_1.4.1NIHILITY_1.4.2NIHILITY_1.4.3NovaMorpher00821PantheonPhobiax_1.09RSP118RSPv117wMissionScoreRenegades_1.3S4LShifterXtremeShifter_(07-13-2000)Shifter_(07-29-2000)Shifter_(07-30-2000)Shifter_(07-30-2000-A)Shifter_(07-30-2000-B)Shifter_(09-01-2000)Shifter_(09-08-2000)Shifter_(10-05-99)Shifter_(12-30-99)Shifter_(4-20-2001)Shifter_01Shifter_SG1Shifter_v1G_(02-14-02)Shifter_v1G_(10-10-01)Shifter_v1G_(11-17-2002)Shifter_v1G_(06-19-02)Shifter_v1G_(09-12-02)Shifter_v1_(01-10-2000)Shifter_v1_(01-28-2000)Shifter_v1_(03-18-2000)Shifter_v1_(05-25-99)Shifter_v1_(05-27-99b)Shifter_v1_(06-03-99)Shifter_v1_(06-12-99)Shifter_v1_(06-18-99)Shifter_v1_(09-28-2000)Shifter_v1_(10-09-99_with_Bots)Shifter_v1_(7-23-99)Shifter_(09-28-2000)SkyNetStrikerTalon_2.1Strategic_Combat_1.63tribalcombatultra_mega_modinstallMayhem0.99cUR4Ultra_Renegades0.86Ultra_Renegades_3_Mayhem_Fullu_renegadesultra_renegades3_0.57ultra_renegades3_0.64ultra_renegades3_0.66bultra_renegades3_0.74Ultra_WarfareUltra_XLXK_1.4.5aaodanathraxapollo11Balance of Power 1.85ultrabopDevastatorndg20otravenstormretrosquadmod_alphastarmodtheivestiz19Starsiege: Tribes [Beta]Tribes 1.41 - Stork's Pro Config Vol4 (2018)Nappy v1 builder
C 20 mods no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
validateMaterialstrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
D 9 mods maxDamage 0.50 · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.50
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
E 8 mods validateMaterials false · validateShape false
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShapefalse
validateMaterialsfalse
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
F 8 mods debrisId ElectricDebris · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdElectricDebris
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
G 6 mods maxDamage 2.0
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShapetrue
validateMaterialstrue
className"DeployableStation"
maxDamage2.0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
H 5 mods maxDamage 0.6 · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.6
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
I 4 mods maxDamage 0.5 · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
J 2 mods maxDamage 0.9 · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.9
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: OrionProfessional
K 2 mods maxDamage 1.25 · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage1.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
L 2 mods no validateMaterials
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShapetrue
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: Sex_NC17sexmod3
M 2 mods description "Remote Mech Bay" · no validateMaterials · no validateShape
description"Remote Mech Bay"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
N 2 mods maxEnergy 10 · maxDamage 0.9 · shieldShapeName "shield" · no validateMaterials
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.9
maxEnergy10
shieldShapeName"shield"
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
O 2 mods shadowDetailMask 0 · validateMaterials false · validateShape false
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShapefalse
validateMaterialsfalse
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask0
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
P 2 mods validateMaterials $Nappy::validate · validateShape $Nappy::validate
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShape$Nappy::validate
validateMaterials$Nappy::validate
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: Nappy6nappymod
Q 1 mods maxDamage 2.20 · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage2.20
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: Nappy-C-Builder
R 1 mods description "Crack Machine" · maxDamage 4.0 · no validateMaterials · no validateShape
description"Crack Machine"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage4.0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: Cocaine_1.3
S 1 mods maxDamage 1.0 · no validateMaterials · no validateShape
description"Remote Inv Unit"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage1.0
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: anarchymod
T 1 mods explosionId FlakExp
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShapetrue
validateMaterialstrue
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdFlakExp
Shipped by: Omgea Mod
U 1 mods description "Rmt. Upgrade Cntr." · no validateMaterials · no validateShape
description"Rmt. Upgrade Cntr."
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: netrunner
V 1 mods description "Deployable Inventory" · maxDamage 0.5 · no validateMaterials · no validateShape
description"Deployable Inventory"
shapeFile"invent_remote"
className"DeployableStation"
maxDamage0.5
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: Gundam
W 1 mods validateShape false
description"Remote Inv Unit"
shapeFile"invent_remote"
validateShapefalse
validateMaterialstrue
className"DeployableStation"
maxDamage0.25
sequenceSound[0]{ "deploy", SoundActivateMotionSensor }
sequenceSound[1]{ "use", SoundUseAmmoStation }
sequenceSound[2]{ "power", SoundInventoryStationPower }
visibleToSensortrue
shadowDetailMask4
castLOStrue
supressionfalse
supressablefalse
mapFilter4
mapIcon"M_station"
debrisIdflashDebrisMedium
damageSkinData"objectDamageSkins"
explosionIdflashExpSmall
Shipped by: DUNEServerSource