ItemImageData ShotgunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
81mods
34variants
17%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
34 variants across 81 mods; the most-shipped one is in 17% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 34 variants, not just the 5 shown.
2 more properties that differ
sfxReady, sfxReload
Same in all 34 variants (2)
mountPoint 0, weaponType 0
Neighbourhood
Used by
Points at
All 34 variants
A 14 mods the most-shipped version
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 0.38 |
|---|
| accuFire | false |
|---|
| fireTime | 0.25 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
B 9 mods fireTime 0.01 · reloadTime 0.99 · accuFire true · sfxReady SoundPickUpWeapon
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 0.99 |
|---|
| accuFire | true |
|---|
| fireTime | 0.01 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundPickUpWeapon |
|---|
| sfxReady | SoundPickUpWeapon |
|---|
C 7 mods fireTime 0.33 · reloadTime 1 · ammoType ShotgunAmmo · sfxFire SoundFireMortar
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1 |
|---|
| fireTime | 0.33 |
|---|
| ammoType | ShotgunAmmo |
|---|
| accuFire | false |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
D 7 mods fireTime 0.45 · reloadTime 0.45 · no sfxFire · mountOffset {-0.065, 0, 0}
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| mountOffset | {-0.065, 0, 0} |
|---|
| mountRotation | {0, 1.57, 0} |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 0.45 |
|---|
| accuFire | false |
|---|
| fireTime | 0.45 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
E 6 mods fireTime 0.01 · reloadTime 0.5 · projectileType ThisShouldBeUndefined · sfxFire SoundFireMortar
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| projectileType | ThisShouldBeUndefined |
|---|
| reloadTime | 0.5 |
|---|
| accuFire | false |
|---|
| fireTime | 0.01 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
F 3 mods fireTime 0.97 · reloadTime 0 · ammoType Shells · lightRadius 3
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | Shells |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.97 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFirePistol |
|---|
| sfxReload | SoundMortarReload |
|---|
G 3 mods fireTime 1.1 · reloadTime 0.1 · ammoType ShotgunAmmo · lightRadius 3
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 1.1 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFireShotgun |
|---|
H 2 mods fireTime 0.1 · reloadTime 0.1 · shapeFile "breath"
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 0.1 |
|---|
| accuFire | false |
|---|
| fireTime | 0.1 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
I 2 mods fireTime 0.1 · reloadTime 0.2 · ammoType ShotgunAmmo · lightRadius 3
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.1 |
|---|
| ammoType | ShotgunAmmo |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | shockExplosion |
|---|
| sfxActivate | SoundShellClick2 |
|---|
J 2 mods fireTime 1.0 · reloadTime 0.5 · projectileType whatever · ammoType ShotgunAmmo
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| projectileType | whatever |
|---|
| accuFire | false |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxFire | SoundFireMortar |
|---|
K 2 mods fireTime 0.5 · reloadTime 1.0
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 1.0 |
|---|
| accuFire | false |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
L 2 mods fireTime 0.5 · reloadTime 1.5 · minEnergy 5 · maxEnergy 6
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| projectileType | "Undefined" |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.5 |
|---|
| fireTime | 0.5 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxReload | SoundMortarReload |
|---|
M 1 mods fireTime 0.5 · reloadTime 1.0 · ammoType ShotgunAmmo · mountOffset { 0, 0, 0 }
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| reloadTime | 1.0 |
|---|
| accuFire | false |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
N 1 mods reloadTime 0.5 · projectileType NoProjectile · ammoType IXShotAmmo · sfxFire SoundWPNShotgun
| shapeFile | "wpn_ixsg" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | IXShotAmmo |
|---|
| projectileType | NoProjectile |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.25 |
|---|
| sfxFire | SoundWPNShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
O 1 mods fireTime 0.2 · reloadTime 0.4 · ammoType ShotgunAmmo · accuFire true
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 0.2 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
P 1 mods fireTime 0.4 · reloadTime 0.4 · minEnergy 1 · maxEnergy 0.1
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | {-0.065, 0, 0} |
|---|
| mountRotation | {0, -1, 0} |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.4 |
|---|
| fireTime | 0.4 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | shockExplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
Q 1 mods fireTime 0.75 · reloadTime 1.25 · ammoType ShotgunAmmo · sfxReload SoundMortarReload
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| weaponType | 0 |
|---|
| reloadTime | 1.25 |
|---|
| fireTime | 0.75 |
|---|
| accuFire | false |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxReload | SoundMortarReload |
|---|
R 1 mods fireTime 1.1 · reloadTime 0.5 · minEnergy 5 · maxEnergy 6
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| projectileType | "Undefined" |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundBXplo2 |
|---|
| sfxReload | SoundMortarReload |
|---|
S 1 mods fireTime 0.5 · reloadTime 1.0 · ammoType ShotgunShell · sfxFire mineExplosion
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShell |
|---|
| reloadTime | 1.0 |
|---|
| accuFire | false |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | mineExplosion |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
T 1 mods ammoType ShotgunShell
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShell |
|---|
| reloadTime | 0.38 |
|---|
| accuFire | false |
|---|
| fireTime | 0.25 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
U 1 mods fireTime 0.05 · reloadTime 0.05
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 0.05 |
|---|
| accuFire | false |
|---|
| fireTime | 0.05 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
V 1 mods shapeFile "breath"
| shapeFile | "breath" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 0.38 |
|---|
| accuFire | false |
|---|
| fireTime | 0.25 |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
W 1 mods fireTime 0.5 · reloadTime 1.0 · projectileType ShotgunBolt · ammoType ShotgunAmmo
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| projectileType | ShotgunBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 1.0 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1, 1, 0.2 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
X 1 mods fireTime 0.3 · reloadTime 0.3 · minEnergy 10 · maxEnergy 50
| shapefile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | TerraShot |
|---|
| accuFire | false |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 0.3 |
|---|
| minEnergy | 10 |
|---|
| maxEnergy | 50 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6.5 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0.4, 1.0 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
Y 1 mods fireTime 1.1 · reloadTime 0.5 · minEnergy 5 · maxEnergy 6
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | ShotgunAmmo |
|---|
| projectileType | "Undefined" |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFireShotgun |
|---|
| sfxReload | SoundMortarReload |
|---|
Z 1 mods fireTime 1.1 · reloadTime 0.5 · minEnergy 5 · maxEnergy 6
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | ShotGunAmmo |
|---|
| projectileType | "Undefined" |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.1 |
|---|
| minEnergy | 5 |
|---|
| maxEnergy | 6 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxReload | SoundMortarReload |
|---|
26 1 mods fireTime 0.5 · reloadTime 0.3 · no ammoType · ammotype ShotgunAmmo
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammotype | ShotgunAmmo |
|---|
| aimDeflection | 0.0 |
|---|
| accuFire | True |
|---|
| reloadTime | 0.3 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 0.25 |
|---|
| lightColor | { 0, 0, 1} |
|---|
| sfxFire | bigExplosion4 |
|---|
| sfxActivate | SoundPickupWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
27 1 mods fireTime 0.12 · reloadTime 0.05 · projectileType ThisShouldBeUndefined · sfxFire SoundFireMortar
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| projectileType | ThisShouldBeUndefined |
|---|
| reloadTime | 0.05 |
|---|
| accuFire | false |
|---|
| fireTime | 0.12 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
28 1 mods fireTime 0.5 · reloadTime 0.5 · projectileType ThisShouldBeUndefined · sfxFire SoundFireMortar
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| projectileType | ThisShouldBeUndefined |
|---|
| reloadTime | 0.5 |
|---|
| accuFire | false |
|---|
| fireTime | 0.5 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
29 1 mods fireTime 1.1 · reloadTime 0.1 · ammoType Shells · lightRadius 3
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| ammoType | Shells |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 1.1 |
|---|
| accuFire | false |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0.7, 0.5 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxFire | SoundFireShotgun |
|---|
30 1 mods fireTime 0.5 · reloadTime 1 · projectileType "Undefined" · ammoType ShotGunAmmo
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.2 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotGunAmmo |
|---|
| projectileType | "Undefined" |
|---|
| accuFire | false |
|---|
| reloadTime | 1 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxReload | SoundDiscReload |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReady | SoundMortarIdle |
|---|
31 1 mods reloadTime 0.5 · projectileType NoProjectile · no ammoType · sfxFire SoundWPNShotgun
| shapeFile | "wpn_ixsg" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | NoProjectile |
|---|
| accuFire | false |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.25 |
|---|
| sfxFire | SoundWPNShotgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
32 1 mods fireTime 0.45 · reloadTime 0.45 · sfxFire SoundFireChaingun · mountOffset {-0.065, 0, 0}
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| mountOffset | {-0.065, 0, 0} |
|---|
| mountRotation | {0, -1, 0} |
|---|
| ammoType | ShotgunShells |
|---|
| reloadTime | 0.45 |
|---|
| accuFire | false |
|---|
| fireTime | 0.45 |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
33 1 mods fireTime 0.5 · reloadTime 0.0 · projectileType ChaingunBullet · accuFire true
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | ShotgunShells |
|---|
| projectileType | ChaingunBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0, 0, 0 } |
|---|
| sfxFire | SoundFirePlasma |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|