TurretData DeployableRocket community-made
Not part of the retail game. No Dynamix version of this name exists.
130mods
39variants
17%agreement
◨ In-game configuration
This community TurretData ships no new art — it reuses 1 existing Dynamix model, shown in the configuration the mod's script uses (turret). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
39 variants across 130 mods; the most-shipped one is in 17% of them — no consensus at all — nearly every mod made its own.
What the variants disagree about
| property | A22 mods | B19 mods | C13 mods | D13 mods | E13 mods | spread |
|---|
| speed | 4.0 | 4.0 | 2.5 | 6.0 | 2.0 | 8 vals |
|---|
| maxEnergy | 60 | 60 | 90 | 90 | 100 | 9 vals |
|---|
| maxGunEnergy | 25 | 25 | 50 | 50 | 60 | 9 vals |
|---|
| minGunEnergy | 25 | 25 | 50 | 50 | 60 | 8 vals |
|---|
| description | "RMT Rocket Turret" | "Remote Rocket" | "Missile Turret" | "Missile Turret" | "Rocket Turret" | 9 vals |
|---|
| maxDamage | 0.65 | 0.65 | 0.65 | 1.7 | 0.75 | 18 vals |
|---|
| range | 125 | 125 | 125 | 175 | 150 | 13 vals |
|---|
| reloadDelay | 2.5 | 2.5 | 2.5 | 2.0 | — | 11 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 39 variants, not just the 5 shown.
12 more properties that differ
speedModifier, activationSound, deactivateSound, debrisId, explosionId, fireSound, gunRange, sequenceSound[0], shadowDetailMask, shapeFile, shieldShapeName, targetableFovRatio
Same in all 39 variants (7)
visibleToSensor true, dopplerVelocity 0, castLOS true, supression false, mapFilter 2, mapIcon "M_turret", damageSkinData "objectDamageSkins"
Neighbourhood
Points at
All 39 variants
A 22 mods the most-shipped version
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "RMT Rocket Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
B 19 mods description "Remote Rocket"
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
C 13 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 2.5
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
D 13 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 6.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1.7 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 4.5 |
|---|
| range | 175 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
E 13 mods maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60 · speed 2.0
| maxDamage | 0.75 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisLarge |
|---|
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretMissile |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| targetableFovRatio | 0.5 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Rocket Turret" |
|---|
F 6 mods projectileType DTurretMissile · description "Remote Rocket" · maxDamage 2.25 · range 100
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| validateShape | true |
|---|
| validateMaterials | true |
|---|
| projectileType | DTurretMissile |
|---|
| maxDamage | 2.25 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
G 5 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · description "Missile Turret"
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
H 5 mods projectileType TurretMissi1e · maxEnergy 100 · maxGunEnergy 55 · minGunEnergy 55
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissi1e |
|---|
| maxDamage | 0.82 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 55 |
|---|
| maxGunEnergy | 55 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 120 |
|---|
| gunRange | 170 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpLarge |
|---|
| description | "Rocket Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
I 3 mods maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60 · speed 2.0
| maxDamage | 0.75 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisLarge |
|---|
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretMissile |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| targetableFovRatio | 0.5 |
|---|
| explosionId | LargeBlueShockwave |
|---|
| description | "Rocket Turret" |
|---|
J 2 mods maxEnergy 500 · maxGunEnergy 5 · minGunEnergy 6 · speed 2.5
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1 |
|---|
| maxEnergy | 500 |
|---|
| minGunEnergy | 6 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.3 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
K 2 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 6.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1.1 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 4.5 |
|---|
| range | 175 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
L 2 mods className "SelfPoweredTurret" · maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50
| className | "SelfPoweredTurret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
M 1 mods description "Long Rocket Turret" · range 165 · sequenceSound[0] {"deploy", SoundActivateMotionSensor } · shapeFile "missileturret"
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 165 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Long Rocket Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
N 1 mods maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60 · speed 2.0
| maxDamage | 5.75 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisLarge |
|---|
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretMissile |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| targetableFovRatio | 0.5 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Rocket Turret" |
|---|
O 1 mods maxEnergy 75 · maxGunEnergy 50 · minGunEnergy 50 · speed 2.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.5 |
|---|
| maxEnergy | 75 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 3.5 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 8 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield_medium" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| targetableFovRatio | 0.5 |
|---|
P 1 mods maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60 · speed 2.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| speed | 2.0 |
|---|
| speedModifier | 2.0 |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 8 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield_medium" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Rocket Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Q 1 mods description "Remote Rocket" · maxDamage 2.25 · range 100 · reloadDelay 1
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 2.25 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 100 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| supressable | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
R 1 mods projectileType Turretslayerproj · maxEnergy 250 · maxGunEnergy 5 · minGunEnergy 5
| className | "Turret" |
|---|
| shapeFile | "deptur_rocket" |
|---|
| projectileType | Turretslayerproj |
|---|
| maxDamage | 10 |
|---|
| maxEnergy | 250 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 3 |
|---|
| speed | 1.5 |
|---|
| speedModifier | 1.5 |
|---|
| range | 250 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| supressable | false |
|---|
| pinger | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundTurSlayer |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Slayer Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
S 1 mods maxEnergy 112 · maxGunEnergy 50 · minGunEnergy 50 · speed 5.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 2.65 |
|---|
| maxEnergy | 112 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 5.0 |
|---|
| speedModifier | 5.0 |
|---|
| range | 450 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
T 1 mods description "Remote Rocket" · range 75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 75 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
U 1 mods maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60 · speed 5.0
| maxDamage | 3.75 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| range | 150 |
|---|
| gunRange | 300 |
|---|
| visibleToSensor | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | defaultDebrisLarge |
|---|
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| shieldShapeName | "shield_medium" |
|---|
| speed | 5.0 |
|---|
| speedModifier | 2.0 |
|---|
| projectileType | TurretMissile |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundMissileTurretOn |
|---|
| deactivateSound | SoundMissileTurretOff |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
| shadowDetailMask | 8 |
|---|
| targetableFovRatio | 0.5 |
|---|
| explosionId | LargeShockwave |
|---|
| description | "Rocket Turret" |
|---|
V 1 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 6.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1.7 * $Nappy::TurretStrength |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 4.5 |
|---|
| range | 175 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Deployable Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
W 1 mods speed 2.0 · description "Missile Turret" · fireSound SoundMissileTurretFire · range 150
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 3.5 |
|---|
| speed | 2.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 150 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
X 1 mods description "Missile Turret" · fireSound SoundMissileTurretFire · range 250 · shadowDetailMask 8
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 250 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 8 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Y 1 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 2.5
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 2.65 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 2.5 |
|---|
| speedModifier | 1.5 |
|---|
| range | 135 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
Z 1 mods maxEnergy 100 · maxGunEnergy 60 · minGunEnergy 60 · speed 6.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1.7 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 60 |
|---|
| maxGunEnergy | 60 |
|---|
| sequenceSound[0] | {"deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 4.5 |
|---|
| range | 200 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
26 1 mods maxEnergy 160 · speed 3.0 · description "Remote Rocket" · maxDamage 0.75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 160 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.5 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 175 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
27 1 mods debrisId flashDebrisSmall · description "Remote Rocket" · reloadDelay 0.5
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisSmall |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
28 1 mods maxGunEnergy 2 · minGunEnergy 2 · reloadDelay 1.0
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 2 |
|---|
| maxGunEnergy | 2 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "RMT Rocket Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
29 1 mods description "Remote Rocket" · maxDamage 0.25
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.25 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
30 1 mods projectileType TurretMissi1e · maxEnergy 100 · maxGunEnergy 37 · minGunEnergy 37
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissi1e |
|---|
| maxDamage | 0.9 |
|---|
| maxEnergy | 100 |
|---|
| minGunEnergy | 37 |
|---|
| maxGunEnergy | 37 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.65 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 110 |
|---|
| gunRange | 165 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpLarge |
|---|
| description | "Rocket Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
31 1 mods projectileType Turretslayerproj · maxEnergy 250 · maxGunEnergy 5 · minGunEnergy 5
| className | "Turret" |
|---|
| shapeFile | "deptur_rocket" |
|---|
| projectileType | Turretslayerproj |
|---|
| maxDamage | 10 |
|---|
| maxEnergy | 250 |
|---|
| minGunEnergy | 5 |
|---|
| maxGunEnergy | 5 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 5 |
|---|
| speed | 1.5 |
|---|
| speedModifier | 1.5 |
|---|
| range | 250 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| supressable | false |
|---|
| pinger | true |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundTurSlayer |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Slayer Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
32 1 mods maxEnergy 160 · speed 7.0 · description "Remote Rocket" · maxDamage 0.75
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.75 |
|---|
| maxEnergy | 160 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.5 |
|---|
| speed | 7.0 |
|---|
| speedModifier | 1.0 |
|---|
| range | 175 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
33 1 mods description "Remote Rocket" · reloadDelay 0.5
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 25 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 0.5 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundPlasmaTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
34 1 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 6.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1.7 * $Nappy::TurretStrength |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 4.5 |
|---|
| range | 175 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
35 1 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 6.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 1.0 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 2.0 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 4.5 |
|---|
| range | 175 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
36 1 mods projectileType TurretMissileDeployed · maxEnergy 200 · maxGunEnergy 100 · minGunEnergy 50
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissileDeployed |
|---|
| maxDamage | 1.25 |
|---|
| maxEnergy | 200 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 100 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 3.5 |
|---|
| speed | 3.0 |
|---|
| speedModifier | 2.5 |
|---|
| range | 250 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | turretExplosion |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
37 1 mods maxGunEnergy 30 · description "Remote Rocket" · fireSound SoundMissileTurretFire · reloadDelay 1.0
| className | "Turret" |
|---|
| shapeFile | "remoteturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 0.65 |
|---|
| maxEnergy | 60 |
|---|
| minGunEnergy | 25 |
|---|
| maxGunEnergy | 30 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 4.0 |
|---|
| speedModifier | 1.5 |
|---|
| range | 125 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Remote Rocket" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|
38 1 mods maxEnergy 90 · maxGunEnergy 50 · minGunEnergy 50 · speed 6.0
| className | "Turret" |
|---|
| shapeFile | "missileturret" |
|---|
| projectileType | TurretMissile |
|---|
| maxDamage | 2.0 |
|---|
| maxEnergy | 90 |
|---|
| minGunEnergy | 50 |
|---|
| maxGunEnergy | 50 |
|---|
| sequenceSound[0] | { "deploy", SoundActivateMotionSensor } |
|---|
| reloadDelay | 1.0 |
|---|
| speed | 6.0 |
|---|
| speedModifier | 4.5 |
|---|
| range | 225 |
|---|
| visibleToSensor | true |
|---|
| shadowDetailMask | 4 |
|---|
| dopplerVelocity | 0 |
|---|
| castLOS | true |
|---|
| supression | false |
|---|
| mapFilter | 2 |
|---|
| mapIcon | "M_turret" |
|---|
| debrisId | flashDebrisMedium |
|---|
| shieldShapeName | "shield" |
|---|
| fireSound | SoundMissileTurretFire |
|---|
| activationSound | SoundRemoteTurretOn |
|---|
| deactivateSound | SoundRemoteTurretOff |
|---|
| explosionId | flashExpMedium |
|---|
| description | "Missile Turret" |
|---|
| damageSkinData | "objectDamageSkins" |
|---|