ItemImageData RailgunImage community-made
Not part of the retail game. No Dynamix version of this name exists.
144mods
50variants
35%agreement
◨ In-game configuration
This community ItemImageData ships no new art — it reuses 1 existing Dynamix model, shown in the configurations the mod's script uses (first person, third person). A player appears only in the third-person / carried view; each weapon also gets the first-person mount, which the engine positions differently. Drag to orbit; click a model below to view it alone.
50 variants across 144 mods; the most-shipped one is in 35% of them — no version dominates — this name was forked hard.
What the variants disagree about
| property | A51 mods | B9 mods | C7 mods | D6 mods | E6 mods | spread |
|---|
| weaponType | 0 | 1 | 0 | 0 | 0 | 3 vals |
|---|
| fireTime | 2.0 | 0.05 | 0.05 | 0.02 | 1.0 | 23 vals |
|---|
| reloadTime | 0.2 | 0.05 | 0.05 | 0.03 | 0.05 | 18 vals |
|---|
| spinUpTime | — | 0 | — | — | — | 4 vals |
|---|
| spinDownTime | — | 0 | — | — | — | 3 vals |
|---|
| projectileType | RailRound | RailgunBullet | RailRound | RailRound | RailRound | 10 vals |
|---|
| ammoType | RailAmmo | RailgunAmmo | RailAmmo | RailAmmo | RailAmmo | 3 vals |
|---|
| accuFire | true | false | true | true | true | 3 vals |
|---|
Shaded cells differ from most-shipped. — = property absent. spread counts distinct values across all 50 variants, not just the 5 shown.
9 more properties that differ
lightRadius, sfxFire, lightTime, lightType, lightColor, mountOffset, mountRotation, sfxSpinDown, sfxSpinUp
Same in all 50 variants (2)
mountPoint 0, sfxActivate SoundPickUpWeapon
Neighbourhood
Used by
Points at
All 50 variants
A 51 mods the most-shipped version
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
B 9 mods weaponType 1 · fireTime 0.05 · reloadTime 0.05 · spinUpTime 0
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| ammoType | RailgunAmmo |
|---|
| projectileType | RailgunBullet |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| spinUpTime | 0 |
|---|
| spinDownTime | 0 |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
C 7 mods fireTime 0.05 · reloadTime 0.05
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
D 6 mods fireTime 0.02 · reloadTime 0.03 · lightRadius 0.5 · lightTime 0.01
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.03 |
|---|
| fireTime | 0.02 |
|---|
| lightType | 3 |
|---|
| lightRadius | 0.5 |
|---|
| lightTime | 0.01 |
|---|
| lightColor | { 1, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
E 6 mods fireTime 1.0 · reloadTime 0.05 · mountOffset { 0, 0, 0 } · mountRotation { 0, 0, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, 0 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
F 5 mods fireTime 1.0
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
G 4 mods fireTime 1.3 · reloadTime 0.5 · lightRadius 15 · lightTime 3.5
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 15 |
|---|
| lightTime | 3.5 |
|---|
| lightColor | { 0.1, 0.1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
H 4 mods fireTime 0.30 · reloadTime 0.6 · mountRotation { 0, 3.1416, 0}
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3.1416, 0} |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.6 |
|---|
| fireTime | 0.30 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
I 3 mods fireTime 1.0 · reloadTime 0.05
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
J 3 mods fireTime 0.6 · reloadTime 0.8 · ammoType RailGunAmmo
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailGunAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 0.6 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
K 2 mods fireTime 0.15 · reloadTime 0.15
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.15 |
|---|
| fireTime | 0.15 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
L 2 mods fireTime 1.75 · reloadTime 0.05 · no projectileType · lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| ammoType | RailAmmo |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
M 2 mods weaponType 1 · fireTime 0.05 · reloadTime 0.05 · spinUpTime 1.5
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| ammoType | RailgunAmmo |
|---|
| projectileType | RailgunBullet |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| spinUpTime | 1.5 |
|---|
| spinDownTime | 2.0 |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
N 2 mods fireTime 1.75 · reloadTime 0.05 · no sfxSpinDown · no sfxSpinUp
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
O 2 mods fireTime 0.99
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.99 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
P 2 mods fireTime 0.05 · reloadTime 0.05 · accuFire flase · lightRadius 2
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0.1, -0.08 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | flase |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 2 |
|---|
| lightColor | {0.05, 0.25, 0.45} |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundAmmoStationPower |
|---|
| sfxReady | SoundGeneratorPower |
|---|
Q 2 mods fireTime 0.99 · reloadTime 0.45
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.45 |
|---|
| fireTime | 0.99 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
R 2 mods fireTime 0.2 · reloadTime 0.9 · lightRadius 15 · lightTime 3.5
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.9 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 15 |
|---|
| lightTime | 3.5 |
|---|
| lightColor | { 0.1, 0.1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
S 2 mods fireTime 0.15 · reloadTime 0.15 · no sfxSpinDown · no sfxSpinUp
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.15 |
|---|
| fireTime | 0.15 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
T 2 mods fireTime 1.75 · reloadTime 0.05 · no projectileType · no sfxSpinDown
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| ammoType | RailAmmo |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
U 1 mods fireTime 0.2 · reloadTime 0.5
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 0.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
V 1 mods fireTime 0.05 · reloadTime 0.15
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.15 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
W 1 mods minEnergy 30 · maxEnergy 60 · no projectileType · lightRadius 8
| shapeFile | "shotgun" |
|---|
| mountPoint | 0 |
|---|
| minEnergy | 30 |
|---|
| maxEnergy | 60 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 8 |
|---|
| lightTime | 2 |
|---|
| lightColor | {0.05, 0.25, 0.45} |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDiscReload |
|---|
| sfxReady | SoundGeneratorPower |
|---|
X 1 mods fireTime 0.01 · reloadTime 0.01 · lightColor { 2.0, 0, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.01 |
|---|
| fireTime | 0.01 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 2.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
Y 1 mods weaponType 1 · fireTime 0.05 · reloadTime 0.05 · spinUpTime 0.5
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 1 |
|---|
| ammoType | RailgunAmmo |
|---|
| projectileType | RailgunBullet |
|---|
| accuFire | false |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| spinUpTime | 0.5 |
|---|
| spinDownTime | 1.0 |
|---|
| sfxFire | SoundFireChaingun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
Z 1 mods fireTime 1.2 · lightRadius 5 · lightTime 2.5 · lightColor { 0.1, 0.1, 1.0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 1.2 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 2.5 |
|---|
| lightColor | { 0.1, 0.1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
26 1 mods reloadTime 0.1 · projectileType PlasmaBolt3 · mountRotation { 0, 150.0, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 150.0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | PlasmaBolt3 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
27 1 mods fireTime 0.6 · reloadTime 0.9 · sfxFire SoundFireRailgun · shapeFile "dragunov"
| shapeFile | "dragunov" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.9 |
|---|
| fireTime | 0.6 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundFireRailgun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
28 1 mods fireTime 0.05 · reloadTime 0.05 · shapeFile "TrinAres"
| shapeFile | "TrinAres" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 0.05 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
29 1 mods fireTime 0.3 · projectileType ForceMissile · accuFire false · lightRadius 3
| shapeFile | "grenadeL" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | ForceMissile |
|---|
| accuFire | false |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 0.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1.0 } |
|---|
| sfxFire | SoundFireDisc |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDryFire |
|---|
30 1 mods fireTime 0.01 · reloadTime 0.01 · lightRadius 2 · no sfxFire
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.01 |
|---|
| fireTime | 0.01 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
31 1 mods weaponType 3 · fireTime 1.25 · reloadTime 0.25 · minEnergy 1
| shapeFile | "discammo" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0, -0.1 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| weaponType | 3 |
|---|
| projectileType | RailGunShell |
|---|
| accuFire | true |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 1.25 |
|---|
| minEnergy | 1 |
|---|
| maxEnergy | 0.1 |
|---|
| spinUpTime | 0.25 |
|---|
| sfxFire | SoundFireDisc |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundDiscReload |
|---|
| sfxReady | SoundDiscSpin |
|---|
32 1 mods fireTime 1.0 · reloadTime 0 · projectileType Railbolt · ammoType RailBolts
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| reloadTime | 0 |
|---|
| fireTime | 1.0 |
|---|
| ammoType | RailBolts |
|---|
| projectileType | Railbolt |
|---|
| accuFire | true |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.6, 1, 1 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
33 1 mods reloadTime 0.1 · projectileType PlasmaBolt3 · mountRotation { 0, 3, 0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, 3, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | PlasmaBolt3 |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
34 1 mods fireTime 0 · reloadTime 0.1 · projectileType RailBullet · sfxFire SoundFireLaser
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailBullet |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundFireLaser |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
35 1 mods fireTime 1.0 · reloadTime 0.05 · sfxFire bigExplosion1 · mountOffset { 0.0, 0.0 , 0.0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0.0, 0.0, 0.0 } |
|---|
| mountOffset | { 0.0, 0.0 , 0.0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | bigExplosion1 |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
36 1 mods fireTime 1.75 · reloadTime 0.05 · lightColor { 0.25, 1.0, 0.25 } · no sfxSpinDown
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
37 1 mods fireTime 1.75 · reloadTime 0.05 · minEnergy 30 · maxEnergy 60
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0, 0.1, -0.08 } |
|---|
| mountRotation | { 0, 0, 0 } |
|---|
| minEnergy | 30 |
|---|
| maxEnergy | 60 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.75 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 2 |
|---|
| lightColor | {0.05, 0.25, 0.45} |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundAmmoStationPower |
|---|
| sfxReady | SoundGeneratorPower |
|---|
38 1 mods fireTime 0.0 · reloadTime 0.0
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.0 |
|---|
| fireTime | 0.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
39 1 mods weaponType 3 · fireTime 1.25 · reloadTime 0.25 · spinUpTime 0.25
| shapeFile | "energygun" |
|---|
| mountPoint | 0 |
|---|
| mountOffset | { 0.0, 0.0, -0.05 } |
|---|
| weaponType | 3 |
|---|
| ammoType | RailAmmo |
|---|
| accuFire | true |
|---|
| reloadTime | 0.25 |
|---|
| fireTime | 1.25 |
|---|
| spinUpTime | 0.25 |
|---|
| sfxFire | SoundFireMortar |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
40 1 mods fireTime 1.70 · reloadTime 0.05 · no projectileType · lightTime 1
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| accuFire | true |
|---|
| ammoType | RailAmmo |
|---|
| reloadTime | 0.05 |
|---|
| fireTime | 1.70 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 0.0, 0.0, 0.8 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
41 1 mods fireTime 0.1 · reloadTime 0 · accuFire false · sfxFire SoundFireDisc
| shapeFile | "chaingun" |
|---|
| mountPoint | 0 |
|---|
| mountRotation | { 0, -1.0, 0 } |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | false |
|---|
| reloadTime | 0 |
|---|
| fireTime | 0.1 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 2.0, 5.0 } |
|---|
| sfxFire | SoundFireDisc |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
42 1 mods fireTime 0.5 · reloadTime 0.8
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.8 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
43 1 mods fireTime 0.5 · reloadTime 0.1 · projectileType RailgunBolt · lightRadius 2
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailgunBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.1 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
44 1 mods fireTime 1.5 · reloadTime 1.3 · projectileType RailgunBullet · no ammoType
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| projectileType | RailgunBullet |
|---|
| ammotype | RailgunAmmo |
|---|
| aimDeflection | 0.0 |
|---|
| accuFire | True |
|---|
| reloadTime | 1.3 |
|---|
| fireTime | 1.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 5 |
|---|
| lightTime | 0.25 |
|---|
| lightColor | { 0, 0, 1} |
|---|
| sfxFire | SoundMortarReload |
|---|
| sfxActivate | SoundPickupWeapon |
|---|
| sfxReload | SoundMortarReload |
|---|
| sfxReady | SoundMortarIdle |
|---|
45 1 mods fireTime 0.5 · reloadTime 2 · projectileType RailgunBolt · lightRadius 2
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailgunBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 2 |
|---|
| fireTime | 0.5 |
|---|
| lightType | 3 |
|---|
| lightRadius | 2 |
|---|
| lightTime | 1 |
|---|
| lightColor | { 1.0, 0, 0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
46 1 mods lightColor { 0.25, 1.0, 0.25 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.2 |
|---|
| fireTime | 2.0 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0.25, 1.0, 0.25 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
47 1 mods fireTime 0.55 · reloadTime 0.07 · lightColor { 0, 0, 1.0 }
| shapeFile | "sniper" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | RailRound |
|---|
| accuFire | true |
|---|
| reloadTime | 0.07 |
|---|
| fireTime | 0.55 |
|---|
| lightType | 3 |
|---|
| lightRadius | 6 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 0, 0, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|
48 1 mods fireTime 0.25 · reloadTime 0.35 · projectileType Railproj · lightRadius 3
| shapeFile | "wpn_railgun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | Railproj |
|---|
| accuFire | true |
|---|
| reloadTime | 0.35 |
|---|
| fireTime | 0.25 |
|---|
| lightType | 3 |
|---|
| lightRadius | 3 |
|---|
| lightTime | 2 |
|---|
| lightColor | { 1.0, 0.25, 0.25 } |
|---|
| sfxFire | SoundWPNRailGun |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
49 1 mods fireTime 1.3 · reloadTime 0.5 · projectileType IoneBolt · lightRadius 15
| shapeFile | "mortargun" |
|---|
| mountPoint | 0 |
|---|
| weaponType | 0 |
|---|
| ammoType | RailAmmo |
|---|
| projectileType | IoneBolt |
|---|
| accuFire | true |
|---|
| reloadTime | 0.5 |
|---|
| fireTime | 1.3 |
|---|
| lightType | 3 |
|---|
| lightRadius | 15 |
|---|
| lightTime | 3.5 |
|---|
| lightColor | { 0.1, 0.1, 1.0 } |
|---|
| sfxFire | SoundMissileTurretFire |
|---|
| sfxActivate | SoundPickUpWeapon |
|---|
| sfxSpinUp | SoundSpinUp |
|---|
| sfxSpinDown | SoundSpinDown |
|---|