Starsiege: Tribes Community Archive

Tribes_Arena_3.0

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Filename
Tribes_Arena_3.0.zip
Size
403.7 KB (listed 403.7KB)
Type
ZIP
Version
3.0 (from readme)
Developer
admin
Last update
Jun 07, 2008 - 02:13
Format
Zip archive data, at least v1.0 to extract, compression method=store
Readme — Arena_Readme.txt (from the archive itself)
_____________________________________________________________________________
TRIBES ARENA VERSION 3.0               									2002-06-15
Versions 2.4 and above by Lizard (belgarion@tribes2universe.com)
Original version by Rasia (up to version 2.3)
_____________________________________________________________________________

________________
ARCHIVE CONTENTS
================

This release of arena should come in a zip file which contains the following
files. It is important, and required, to respect the directory structure below:

	Arena_Versions.txt					Arena Version history
	Arena_Readme.txt						Arena Read me
	lizStats.txt							lizStats Read me
	base\arena.cs							Arena Game Type
	base\arenaAdmin.cs         		Updated admin.cs 
	base\arenaComchat.cs					Updated arenaComchat.cs
	base\arenaGui.cs					   Updated arenaGui.cs
	base\arenafatality.wav				Arena sound (clients must install this to hear sounds)
	base\arenafinishhim.wav				Arena sound (clients must install this to hear sounds)
	base\arenaflawless.wav				Arena sound (clients must install this to hear sounds)
	base\arenaoutstanding.wav			Arena sound (clients must install this to hear sounds)
	config\autoexec-example.cs			Example of the server's autoexec file
	config\ServerConfig-example.cs	Example of the server's configuration
	config\lizStats.cs					LizStatistics


_____________
UPGRADE NOTES
=============

IMPORTANT! Read this if you have already installed a previous version of arena (version 2.4
through 2.9 inclusively).
Some files have new names, and you will be required to properly do the following steps BEFORE
installing Tribes Arena v3.0+
   1. Close your server
   2. Go to the Tribes/Base directory
   3. Delete "Admin.cs" file
   4. Delete "Comchat.cs" file
   5. Delete "GUI.cs" file
   6. Replaced Arena's custom Scripts.Vol file (about 1000 KB) by Tribes' ORIGINAL Scripts.Vol
      file (943kB for Tribes v1.11). You can find this file on your Tribes CD.
   7. Proceed with Tribes Arena installation (see "Installing Tribes Arena" below)
These steps are crucial. If you do not follow them, you WILL end up with problems, especially
on gametypes other than Arena. Thanks to Sparky for notifying me of the problem.


_______________________
INSTALLING TRIBES ARENA
=======================

If you unzip the entire archive directly into your Tribes directory using paths,
and this should put all the right files in the correct folders. If you wish to 
extract manually, please refer to the previous "Archive Contents" section to see
which files goes in which directory.

Tribes Arena now fixes a couple issues in Dynamix's original script files, including
a few bugs and exploit (see Arena_Versions.txt for complete description of changes
and additions).  For this reason, several original tribes scripts must be updated,
namely admin.cs, comchat.cs, and gui.cs.  These files are originally packaged in the
scripts.vol tribes archive.  Because in some cases the updated files will not load
(probably due to modified timestamps), I've also re-packaged these files into the
updated scripts.vol file.  You are at liberty to install the updated scripts.vol file
or not, but should be aware of this issue.  

If you wish to check your installation, start your server and in the server console,
enter the following command "Arena::DisplayVersion();" followed by the <Enter> key.
This should display a similar output:
   Tribes Arena v3.0 
   File arena.cs version $Revision: 50 $ on $Date: 7/02/02 6:41p $
   File arenaAdmin.cs version $Revision: 1 $ on $Date: 7/12/02 2:56p $
   File arenaComchat.cs version $Revision: 1 $ on $Date: 7/12/02 2:56p $
   File arenagui.cs version $Revision: 1 $ on $Date: 7/12/02 2:56p $
   File lizstats.cs version $Revision: 47 $ on $Date: 7/11/02 6:36p $
The Versions, Revisions and Dates may change according to the actualy Arena release.
If nothing is displayed, or some files are displayed as ".. is not the updated file"
or ".. not loaded", then something went wrong with the installation and you should
re-read this section and make sure everything was done correctly.


_____________________
INSTALLING ARENA MAPS
=====================

You should also download all the Arena maps you wish your server to have.
I have compiled a few Tribes Arena maps at:
	http://www.tribes2universe.com/
Other maps may be available at other places.
All maps (files ending in .DSC and .MIS) should be placed in your tribes\base\missions
directory.  You then have to add these maps to your server's map rotation list using,
for example, the ServerConfig.cs file (see Configuration section).


_____________
CONFIGURATION
=============

Tribes Arena now has many options. For a feature list, please refer to the 
Arena_Versions.txt files.
Almost all options can be configured through the use of a ServerConfig.cs file (that is
executed from the Autoexec.cs file) located in your <Tribes>\Config folder.
You should read that file entirely and set all preferences according to the setup you wish
to run.
The <Tribes>\base\arena.cs file also contains a few options some server owners may want to
modify, specifically the maximum settable winning score limit. Arena supports winning score
of 2 through 10. Look for the line (in the first 10 lines of arena.cs) that reads:
	$Arena::ScorelimitMax = 10;										
This setting represents the maximum number for the winning score that can be set by an admin.
Due to the increasing number of abusive admins who set the winning score to 10 because they
personally like a specific map without caring about what the connected players think, it may
be a good idea to limit the maximum possible winning score limit to 5 or 6. Players can 
easily be turned away from Arena if they keep playing the same map over and over all the time.
The following table gives a rough estimate of minimum and maximum number of games played per
match, vers
Readme — lizStats.txt (from the archive itself)
__________________________________________________________________________
LizStats v1.2                                                   2002-06-15
by Lizard (irc.dynamix.com on #lizrena, or belgarion@tribes2universe.com)
__________________________________________________________________________


Version 1.2 (by Lizard)
=======================
- Updated lizStats to work with the new Arena scoring system
- Added new meters as to how often a map is played compared to the others
- Fixed a problem with some player names screwing up high scores

Version 1.1 (by Lizard)
=======================
- LizStats now supports the "last played maps" which is used by Arena to
  validate/invalidate map changes votes.
  

Version 1.0 (by Lizard)
=======================
- LizStats requires the updated GUI.cs in order to save all statistics when
  the server exits.
- Statistics per map (total times/matches/maps, best scores, % team 1 won vs
  % team 2 won, ...)
- Server statistics (total players connected, total kills, total 
  suicides, total times killed, total team kills, total team damages, total 
  games won, total kicks, total bans, total votes to kick/ban/change map, total 
  admins, ..). These are sticky and get loaded/saved when server starts/exits.
Contents — 20 files (inside the archive)
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=193
Archived source HTML: _source/file/193.html