Football Tasermod
by admin
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- Filename
football_tasermod.zip- Size
- 225.8 KB (listed 225.8KB)
- Type
- ZIP
- Developer
- admin
- Last update
- Aug 25, 2009 - 14:44
- Format
- Zip archive data, at least v1.0 to extract, compression method=store
Readme — football/football_tasermod_readme.txt (from the archive itself)
Starsiege: Tribes -- Football Mod Tasermod Downloadable from the Tribes Football files archive: http://amishrabbit.com/tribes/football Original script by JeremyIrons Modifications by: Spike, Greasey, aRc, LackeyNo2, Taserman Date 8/31/03 Installation instructions for server admins: 1) back up your existing scripts.vol file from your \Dynamix\Tribes\base folder. 2) extract this zip to your \Dynamix\Tribes\base folder. 3) customize server configuration/map rotation script (optional). 4) start server. Bug fixes and modifications by taserman - 1.Tackles after touchdowns are disabled 2.Reconnecting in an attempt to dodge a vote will result in being kicked 3.Team changing to spawn yourself back at start is disabled 4.Vote to admin through consol disabled 5.Fix for switched touchdowns at start 6.Admins able to vote 7.Half time length can be set in serverconfig 8.Player bug at mission start fixed 9.Fix for not being able to respawn 10.Silence feature added 11.Hot-Patato mode added 12.Flood crash protection added 13.Smurf detector added (credit goes to Merlin) 14.Freeze feature 15.Private Chat 16.UnAdmin for superadmins 17.Admins can veto any vote if host gives them power (variable set in serverconfig) 18.Redesigned Admin menus (Specially designed menus for admins) 19.Enable team damage lets you fumble/tackle teammates 20.Auto assign team added 21.Random assign teams after number of missions set in serverconfig 22.Admins able to chose ban time 23.Fix for clientmenuselect(*# greater than # of teams*) when in team change menu 24.shows # of players in tab menu 25.Match Mode 26.Auto ball respawn on configured maps (configured in scripts.vol not map.mis file) The following scripts have been modified in this scripts.vol build admin.cs: (contains many mod game rules) changes in this file disable the enable/disable team damage and disable voting to enter tournament mode. comchat.cs: (contains Football-specific administrative commands that begin with # ) enabled the msg to tell everyone when the admin deleted the football. commands available to all players: #where commands available to admins only: #revert | #kill <playername> | #setteam <playername> <team> | #deletefootball game.cs: (contains the bulk of the game rules and logic) disabled the "C" that brings up the command map mode (this is called "remoteCommandMode") disabled the "I" inventory screen command (called "removeInventoryMode") disabled remoteToggleCommandMode and remoteToggleInventoryMode (completely disables the inventory area and the command area). Added the following line after disabled options: ClientsendMessage(%clientId, 0, "Sorry, that item has been disabled");
Readme — football/changes.txt (from the archive itself)
4.6 -possible fix for match mode bugs (reassigning num for lagged out players gone) -fix for .bmp file "bug" -option for cycling mission when server emptys -can specify mission to change to instead of going through list (#missionchange mission_name) -captains can set time limit now (was bugged before)
Contents — 10 files (inside the archive)
- config/
- config/alternatechat.cs
- config/CrashProtectionPack.cs
- football/
- football/changes.txt
- football/FOOTBALL.VOL
- football/FootballserverConfig.cs
- football/football_tasermod_readme.txt
- football/scripts.vol
- football/Setting up a dedicated Tribes 1 server.doc
Source: The Exiled — Tribes Repository
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2572
Archived source HTML: _source/file/2572.html
Original page: https://library.theexiled.pwnageservers.com/file.php?id=2572
Archived source HTML: _source/file/2572.html