⌂Starsiege: Tribes Community Archive

GSL Football Mod

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Filename
GSLFootball_Mod.zip
Size
1.5 MB (listed 1.53MB)
Type
ZIP
Date
2003-09-09 (newest file inside)
theexiled upload
Aug 25, 2009 - 14:46
Format
Zip archive data, at least v1.0 to extract, compression method=store
Readme — football/football_mod_1.3_readme.txt (from the archive itself)
Starsiege: Tribes -- Football Mod 1.32 (Tasermod build 3)
Downloadable from the Tribes Football files archive: http://amishrabbit.com/tribes/football
Original mod by JeremyIrons
Modifications by: 
	Spike <[email redacted]>
	Greasey <[email redacted]>
	aRc <[email redacted]>
	LackeyNo2 <[email redacted]>
	Taserman <[email redacted]>
Date 9/9/03

Installation instructions for server admins:

1) back up your existing scripts.vol file from your \Dynamix\Tribes\base folder.
2) extract this zip to your \Dynamix\Tribes\ folder.
3) customize server configuration/map rotation script (optional).
4) start server with the following command line (note punctuation and spacing):

infinitespawn.exe *tribes +exec footballserverconfig -mod football -dedicated

Modification details for this build
Bug fixes in this version by taserman -
  1.Tackles after touchdowns are disabled
  2.Reconnecting in an attempt to dodge a vote will result in being kicked
  3.A timer makes team changing to respawn yourself back at the endzone a nuisance
  4.Vote to admin through the console is disabled
  5.Fix for switched touchdowns at start
  6.Admins able to vote (can be toggled in config)
  7.Halftime length can be set in serverconfig 
  8.Player bug at mission start fixed
  9.Fix for not being able to respawn
  10.Silence feature added

The following scripts have been modified in this scripts.vol build

	admin.cs: (contains many mod game rules)

changes in this file disable the enable/disable team damage and disable voting to enter tournament mode.

	comchat.cs: (contains Football-specific administrative commands that begin with # )

enabled the msg to tell everyone when the admin deleted the football.

command available to all players: 
  #where -- denotes relative position of loose ball

commands available to admins only:
  #setteam <playername> <team> -- moves players from one team to another
  #deletefootball -- removes existing ball and causes ball to respawn

commands available to superadmins only:
  #revert <playername> -- allows an admin to take command of the player 
  #kill <playername> -- kills player; brute forces player respawn

	game.cs: (contains the bulk of the game rules and logic)

disabled the "C" that brings up the command map mode (this is called "remoteCommandMode") 
disabled the "I" inventory screen command (called "removeInventoryMode") 
disabled remoteToggleCommandMode and remoteToggleInventoryMode (completely disables the inventory area and the command area).

Added the following line after disabled options:

	ClientsendMessage(%clientId, 0, "Sorry, that item has been disabled");
Inventory-station loadout (46 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (394) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 394 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

SoundData154bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310NoSound13ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
LaserData1sniperLaser291
RepairEffectData1RepairBolt296
SeekingMissileData1TurretMissile310
TargetLaserData1targetLaser303
TriggerData1GroupTrigger317
Contents — 293 files (inside the archive)
Source: The Exiled — Tribes Repository
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