⌂Starsiege: Tribes Community Archive

Tribes 1.41 - Stork's Pro Config Vol4 (2018) unverified

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Source: Unknown / unverified provenance.
A competitive Starsiege: Tribes 1.41 setup (Stork's Pro Config Vol4), ready to play. Provenance unverified.
Filename
Starsiege Tribes - Stork4.zip
Size
213.4 MB
Type
ZIP
Date
2018-10-28 (newest file inside)
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — Starsiege Tribes - Stork4/Stork's InstallReadme.txt (from the archive itself)
1. Extract ProConfigVol4-1.41 folder wherever you like
2. Run "Win8_pluginfix.reg" in the "Win8-10pluginfix" Folder
3. Disable Vertical Sync in your graphic card options menu(check the settings.png image in the zip file)
4. Fire up Tribes.exe and set all of your preferred binds in the options menu.

Settings.png Info:
These are the settings I use in my tribes driver profile.
The most important is "Vertical sync - Off".
Vsync causes mouse input lag in Starsiege: Tribes. 
The second most important is "Anisotropic filtering - 16x.
Anisotropic filtering will sharpen up this old game quite a bit.
The rest of the settings are optional and not necessary.

Other Info:
This config comes with all of my preferred binds. You can change any bind you like in the options page in the game.
This is how I play tribes, right down to the mouse sense.

I have included some scripts that will let you adjust the game to your liking:
NetSetChange
FoVChanger
Sensitivity

Under the global binds menu in the options page, you will find binds that will change your
netset settings, your fov, and your mouse sense. All of these options will save after you close the game.
Readme — Starsiege Tribes - Stork4/Tribes_win8or10_PluginFix_REG/readme.txt (from the archive itself)
This is a registry fix for Windows 8/8.1 & 10 and Tribes 1.40+ rasadhlp.dll pluginloader

in win8+ the path to rasadhlp.dll is set in the registry and doesn't look in the current working directory, so pluginloader doesn't load and plugins dont load :(

i had previously released a crappy .exe fix but it was loading plugins way too early where they didn't have access to all variables and functions
so delete that stupid win8 pluginfix.exe if you still have it, put your old 1.40/1.41 Tribes.exe back and apply this registry fix instead


registry fix = better cause:

- it affects all tribes.exe's on your system
- there's already too many damn modified exes out there
- hey who knows what else i put into that patched .exe i gave u - but you can open up these .reg files and see that all its doing is removing the path to rasadhlp.dll
- you don't have to move scriptGL.dll around if u change .exes
- i never released a 1.40 version of the pluginfix .exe so there was no way to use stock 1.40 with plugins under 8 or 10
- loads plugins last where they have full access to all variables and functions that have been loaded like they always were before my kinda sketchy bad .exe fix

derpy instructions:

to apply: 

- double click on win8_pluginfix.reg
- click 'yes' to apply the registry patch 
- click 'ok' 

to undo:

- double click on win8_pluginfix_undo.reg
- click 'yes' to apply the registry patch 
- click 'ok'  

details:

this changes [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\services\WinSock2\Parameters] from:
"AutodialDLL"="C:\\Windows\\System32\\rasadhlp.dll"
to
"AutodialDLL"="rasadhlp.dll"
Inventory-station loadout (44 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (392) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 392 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

SoundData153bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
LaserData1sniperLaser291
RepairEffectData1RepairBolt296
SeekingMissileData1TurretMissile310
TargetLaserData1targetLaser303
TriggerData1GroupTrigger317
Contents — 1486 files (inside the archive)