⌂Starsiege: Tribes Community Archive

TribesAnnihilation ModDB

⤓ Download · 765.2 MB
Source: ModDB — Starsiege: Tribes.
Upstream: https://www.moddb.com/mods/total-annihilation/downloads/tribesannihilation
Filename
TribesAnnihilation.zip
Size
765.2 MB
Type
ZIP
Date
2026-06-07 (newest file inside)
theexiled upload
Jun 7th, 2026
Format
Zip archive data, at least v2.0 to extract, compression method=deflate
Readme — ReadMe.txt (from the archive itself)
Extract the "TribesAnnihilation" Folder into your
C:\Dynamix\Tribes\
Folder.

Visit us at
www.annihilation.info

About the config:
This Starsiege:Tribes config has all the map files needed to join Open Call 1, Open Call 2, Open Call 3, DOX, LT, the Goldeneye 64 maps that were converted to Tribes maps, and all of the correct default map files to be able to join servers without getting an error. It uses Grooves huds so you can press 'K' in game and click and drag the new hud elements as well.

Screenshots:
https://imgur.com/a/qJQaElz

Look through the files to change key-binds to your liking.
Default Keybinds are:
*Press "K" in game to move the hud elements around. They tend to get stuck up in the top corners if you adjust your display size.
PoopAutoChat: "="
RandomTaunt by S']['U: "n"
CleanScreenshot: "f12"

DropperKeybinds:
//For invo screen
"2", TO, "AutoBuy::litterItem( \"Laser Turret\" );");
"3", TO, "AutoBuy::litterItem( \"Deployable Platform\" );");
"4", TO, "AutoBuy::litterItem( \"Jump Pad\" );");
"5", TO, "AutoBuy::litterItem( \"Blast Wall\" );");
"7", TO, "AutoBuy::litterItem( \"Force Field Door\" );");

//For zappys or maybe global invo
"2", TO, "AutoBuy::litterItem( \"Laser Turret\" );");
"3", TO, "AutoBuy::litterItem( \"Deployable Platform\" );");
"4", TO, "AutoBuy::litterItem( \"Jump Pad\" );");
"5", TO, "AutoBuy::litterItem( \"Blast Wall\" );");
"7", TO, "AutoBuy::litterItem( \"Force Field Door\" );");

This config also has a bunch of custom player skins and some voice command files like 5150 etc.

Some of the other scripts are:

    Inventory Camera Screen to see what's going on while at an Inventory Station
    There are a few custom gun shapes that are different and the flags are from the legends build, but the sounds are default Tribes mostly.
    Has a ctf hud to see if your teams flag is home or not.
    ItemHud that tells you how many beacons mines grenades you have left.
    LegendzClockHUD tells you what irl time is and game time left.
    LegendzFPSHUD.acs shows your in game fps.
    Stats system that saves your match stats inside the Temp folder.
    cski.acs this is a ski script bound to spacebace. basically you can turn it on to make yourself continually jump automatically
    On screen mini map to replace the Compass. 


Tribes version is 1.41

Here are some basic settings for getting the tribes.exe to run well:

Apply these settings in your Tribes.exe properties:
https://imgur.com/U8kSorF

    Additional tips for getting the Tribes.exe to run better:
    Windows 7 Fix
    AKA Data Execution Prevention Fix
    AKA Tribes won't open when I launch it.


    On some versions of Windows the Tribes.exe will not open correctly. When you try to launch the game Windows will give you an error window and in the 'More Info' it will say something about a 'BEX' ERROR. This Youtube video explains how to fix this error:
    https://www.youtube.com/watch?v=cEkoK3EHOlU

    The steps are essentially:
    Open Windows Control Panel
    Go to System
    Click on Advanced System Settings
    Under Performance Click Settings
    Select The Far Right Tab 'Data Execution Prevention'
    From here Either Turn On D.E.P. for All Programs
    Or Simply Click 'Add'
    Navigate to where you installed Tribes and select the Tribes.exe
    Once you have the Tribes.exe selected click 'Open' and then click 'Apply'
    The Tribes.exe should now open properly and not have a BEX error.



    Turn 'Vertical Sync' AKA 'Vsync' OFF


    Vsync is used in games to cap your frames per a second to 60 fps typically. For some games this is okay and will help performance, but Tribes really runs worse with this on.

    The fix is to go into your graphics card settings and disable vsync either system wide or preferably for just the Tribes.exe

    Here's a video about it:
    https://www.youtube.com/watch?v=WrSW4ly-ynw

    For Nvidia:
    Open Nvidia Control Panel
    Click on 'Manage 3D Settings'
    Click on the 'Program Settings' Tab
    Click 'Add'
    Navigate to where your Tribes.exe is and select it
    Click 'Add Selected Program'
    Once added you will now see you can edit the individual graphics settings only for that Program.
    Scroll all the way down with the scroll bar if you have to, but find Vertical Sync and Select it.
    This should open a drop down menu.
    Click 'Off'
    Make sure you click Apply or Save to make sure the settings stick.

    To check if your Vsyc is on simply open Tribes and press the console button ` which is the key above Tab on a keyboard.
    Copy and paste or type this text into the console:
    showfps();
    This will start relaying your fps in console. If its at 59 or 60 your Vsync is on. Note having vsync off will help your game run smoother even if you don't have a higher than 60 hz monitor. This is a general fix you should do for pretty much every Tribes config.
Readme — TribesAnnihilation/TribesAnnihilation ReadMe.txt (from the archive itself)
Extract the "TribesAnnihilation" Folder into your
C:\Dynamix\Tribes\
Folder.

Visit us at
www.annihilation.info

About the config:
This Starsiege:Tribes config has all the map files needed to join Open Call 1, Open Call 2, Open Call 3, DOX, LT, the Goldeneye 64 maps that were converted to Tribes maps, and all of the correct default map files to be able to join servers without getting an error. It uses Grooves huds so you can press 'K' in game and click and drag the new hud elements as well.

Screenshots:
https://imgur.com/a/qJQaElz

Look through the files to change key-binds to your liking.
Default Keybinds are:
*Press "K" in game to move the hud elements around. They tend to get stuck up in the top corners if you adjust your display size.
PoopAutoChat: "="
RandomTaunt by S']['U: "n"
CleanScreenshot: "f12"

DropperKeybinds:
//For invo screen
"2", TO, "AutoBuy::litterItem( \"Laser Turret\" );");
"3", TO, "AutoBuy::litterItem( \"Deployable Platform\" );");
"4", TO, "AutoBuy::litterItem( \"Jump Pad\" );");
"5", TO, "AutoBuy::litterItem( \"Blast Wall\" );");
"7", TO, "AutoBuy::litterItem( \"Force Field Door\" );");

//For zappys or maybe global invo
"2", TO, "AutoBuy::litterItem( \"Laser Turret\" );");
"3", TO, "AutoBuy::litterItem( \"Deployable Platform\" );");
"4", TO, "AutoBuy::litterItem( \"Jump Pad\" );");
"5", TO, "AutoBuy::litterItem( \"Blast Wall\" );");
"7", TO, "AutoBuy::litterItem( \"Force Field Door\" );");

This config also has a bunch of custom player skins and some voice command files like 5150 etc.

Some of the other scripts are:

    Inventory Camera Screen to see what's going on while at an Inventory Station
    There are a few custom gun shapes that are different and the flags are from the legends build, but the sounds are default Tribes mostly.
    Has a ctf hud to see if your teams flag is home or not.
    ItemHud that tells you how many beacons mines grenades you have left.
    LegendzClockHUD tells you what irl time is and game time left.
    LegendzFPSHUD.acs shows your in game fps.
    Stats system that saves your match stats inside the Temp folder.
    cski.acs this is a ski script bound to spacebace. basically you can turn it on to make yourself continually jump automatically
    On screen mini map to replace the Compass. 


Tribes version is 1.41

Here are some basic settings for getting the tribes.exe to run well:

Apply these settings in your Tribes.exe properties:
https://imgur.com/U8kSorF

    Additional tips for getting the Tribes.exe to run better:
    Windows 7 Fix
    AKA Data Execution Prevention Fix
    AKA Tribes won't open when I launch it.


    On some versions of Windows the Tribes.exe will not open correctly. When you try to launch the game Windows will give you an error window and in the 'More Info' it will say something about a 'BEX' ERROR. This Youtube video explains how to fix this error:
    https://www.youtube.com/watch?v=cEkoK3EHOlU

    The steps are essentially:
    Open Windows Control Panel
    Go to System
    Click on Advanced System Settings
    Under Performance Click Settings
    Select The Far Right Tab 'Data Execution Prevention'
    From here Either Turn On D.E.P. for All Programs
    Or Simply Click 'Add'
    Navigate to where you installed Tribes and select the Tribes.exe
    Once you have the Tribes.exe selected click 'Open' and then click 'Apply'
    The Tribes.exe should now open properly and not have a BEX error.



    Turn 'Vertical Sync' AKA 'Vsync' OFF


    Vsync is used in games to cap your frames per a second to 60 fps typically. For some games this is okay and will help performance, but Tribes really runs worse with this on.

    The fix is to go into your graphics card settings and disable vsync either system wide or preferably for just the Tribes.exe

    Here's a video about it:
    https://www.youtube.com/watch?v=WrSW4ly-ynw

    For Nvidia:
    Open Nvidia Control Panel
    Click on 'Manage 3D Settings'
    Click on the 'Program Settings' Tab
    Click 'Add'
    Navigate to where your Tribes.exe is and select it
    Click 'Add Selected Program'
    Once added you will now see you can edit the individual graphics settings only for that Program.
    Scroll all the way down with the scroll bar if you have to, but find Vertical Sync and Select it.
    This should open a drop down menu.
    Click 'Off'
    Make sure you click Apply or Save to make sure the settings stick.

    To check if your Vsyc is on simply open Tribes and press the console button ` which is the key above Tab on a keyboard.
    Copy and paste or type this text into the console:
    showfps();
    This will start relaying your fps in console. If its at 59 or 60 your Vsync is on. Note having vsync off will help your game run smoother even if you don't have a higher than 60 hz monitor. This is a general fix you should do for pretty much every Tribes config.
Inventory-station loadout (44 items)

What a player could pull from this mod's inventory station — each item by the name it shipped under (not the CamelCase slot), grouped by the buy-menu tab (its heading); items with no heading aren't in the buy menu. Each row links to that piece's 3D model + fork history.

All game entities this mod declares (392) — lineage

Every named datablock parsed from the scripts inside this archive (the loadout above is just the buy-menu ItemData). 392 are also shipped by other mods — the number on each chip is how many carry that name; click to see who forked it.

SoundData153bigExplosion1309bigExplosion2309bigExplosion3309bigExplosion4309debrisLargeExplosion310debrisMediumExplosion310debrisSmallExplosion310energyExplosion309explosion3309explosion4309floatMineExplosion309ForceFieldClose310ForceFieldOpen310mineExplosion310ricochet1309ricochet2309ricochet3309rocketExplosion308shockExplosion310SoundActivateAmmoStation304SoundActivateCommandStation304SoundActivateInventoryStation304SoundActivateMotionSensor303SoundActivatePDA310SoundActiveSensor303SoundAmmoStationPower304SoundBeaconActive303SoundBeaconUse304SoundCameraDeploy303SoundChainTurretFire304SoundChainTurretOff304SoundChainTurretOn304SoundChainTurretTurn304SoundCommandStationPower304SoundDeploySensor303SoundDiscReload309SoundDiscSpin309SoundDoorClose310SoundDoorOpen310SoundDryFire309SoundElevatorBlocked310SoundElevatorRun310SoundElevatorStart310SoundElevatorStop310SoundELFFire310SoundELFIdle309SoundEnergyPackOn302SoundEnergyTurretFire304SoundEnergyTurretOff304SoundEnergyTurretOn304SoundEnergyTurretTurn304SoundFireBlaster308SoundFireChaingun306SoundFireDisc309SoundFireFlierRocket309SoundFireGrenade308SoundFireLaser308SoundFireMortar308SoundFirePlasma308SoundFireSeeking308SoundFireTargetingLaser308SoundFlagCaptured304SoundFlagFlap304SoundFlagPickup304SoundFlagReturned304SoundFlierCrash305SoundFloatMineTarget310SoundFlyerActive305SoundFlyerDismount305SoundFlyerIdle305SoundFlyerMount305SoundGeneratorPower304SoundHFootLHard310SoundHFootLSnow310SoundHFootLSoft310SoundHFootRHard310SoundHFootRSnow310SoundHFootRSoft310SoundInventoryStationPower304SoundJammerOn302SoundJetHeavy310SoundJetLight310SoundLandOnGround310SoundLaserHit308SoundLaserIdle308SoundLFootLHard310SoundLFootLSnow309SoundLFootLSoft310SoundLFootRHard310SoundLFootRSnow310SoundLFootRSoft310SoundMFootLHard310SoundMFootLSnow310SoundMFootLSoft310SoundMFootRHard310SoundMFootRSnow310SoundMFootRSoft310SoundMineActivate310SoundMissileTurretFire304SoundMissileTurretOff304SoundMissileTurretOn304SoundMissileTurretTurn304SoundMortarIdle308SoundMortarReload308SoundMortarTurretFire304SoundMortarTurretOff304SoundMortarTurretOn304SoundMortarTurretTurn304SoundPackFail304SoundPackUse304SoundPDAButtonHard310SoundPDAButtonSoft310SoundPickupAmmo310SoundPickupBackpack310SoundPickupHealth310SoundPickupItem310SoundPickupWeapon310SoundPlasmaTurretFire304SoundPlasmaTurretOff304SoundPlasmaTurretOn304SoundPlasmaTurretTurn304SoundPlayerDeath309SoundRadarDeploy303SoundRain310SoundRemoteTurretFire299SoundRemoteTurretOff304SoundRemoteTurretOn304SoundRemoteTurretTurn304SoundRepairItem303SoundSensorPower304SoundShellClick308SoundShellHilight309SoundShieldOn302SoundSnow310SoundSpinDown308SoundSpinUp308SoundSpinUpDisc309SoundTankActive304SoundTankCrash304SoundTankDismount304SoundTankIdle304SoundTankMount304SoundTargetLaser308SoundTeleportPower303SoundThrowItem304SoundTurretDeploy303SoundUseAmmoStation304SoundUseCommandStation304SoundUseInventoryStation304SoundWeaponSelect309SoundWindAmbient292SoundWindGust292turretExplosion310
LaserData1sniperLaser291
RepairEffectData1RepairBolt296
SeekingMissileData1TurretMissile310
TargetLaserData1targetLaser303
TriggerData1GroupTrigger317
Contents — 4345 files (inside the archive)
full version